Age | Commit message (Expand) | Author |
---|---|---|
2009-11-03 | progs/util: Fix memory leak if fail to load/compile shader | Vinson Lee |
2009-08-25 | progs/util: added ValidateShaderProgram() to shaderutil.c | Brian Paul |
2009-08-20 | progs/util: added GetShaderCompile/LinkTime() to get compilation/link times | Brian Paul |
2009-08-13 | progs/util: ignore pre-defined uniforms in SetUniformValues() | Brian Paul |
2009-08-12 | progs/glsl: change uniform_info::type field to use GLSL vector types | Brian Paul |
2009-08-12 | demos: rename InitUniforms() to SetUniformValues() | Brian Paul |
2009-08-12 | progs/util: added more shader utility functions | Brian Paul |
2009-07-17 | progs/util: remove extfuncs.h (we use GLEW instead) | Brian Paul |
2009-06-30 | progs/util: make sure function pointers are initialized | Keith Whitwell |
2008-12-17 | util: check for frag/vertShader=0 before attaching | Brian Paul |
2008-11-04 | print err msg if unable to open shader file | Brian Paul |
2008-08-16 | added test for ARB GLSL extensions | Corbin Simpson |
2008-04-09 | shader utility functions | Brian |