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path: root/src/gallium/drivers/nv40/nv40_state_fb.c
AgeCommit message (Expand)Author
2009-10-31nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40.Younes Manton
2009-07-01nouveau: return some supported zeta formatsBen Skeggs
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-02-25nouveau: nv04-nv40 texture transfer.Younes Manton
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
2008-12-02nouveau: Use swizzled textures & render targets on nv40 when possible.Younes Manton
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-03-21nv40: call semi-magic 0x1d88 methodBen Skeggs
2008-03-21nv40: use num_cbufsBen Skeggs
2008-03-21nv40: use new pipe_framebuffer width/height fieldsBen Skeggs
2008-02-29nv40: move "channel context" stuff into nv40_screenBen Skeggs
2008-02-25nv40: remove pipe_state struct now.Ben Skeggs
2008-02-22nv40: stateobj start out with 0 refcountBen Skeggs
2008-02-20nv40: fb stateBen Skeggs