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Author
2009-02-07
nouveau: Need to surface_copy() without a pipe context.
Younes Manton
2009-02-06
nouveau: Frontbuffer pitch needs to be set.
Younes Manton
2009-02-05
nv04-nv40: fix nv##_surface_copy() for flipped
Pekka Paalanen
2009-02-05
nv04-nv40: move 2d blit/fill code into pipe driver
Ben Skeggs
2009-02-04
nouveau: get things building/running again after pipe_surface.buffer removal
Ben Skeggs
2009-02-02
gallium: remove pipe_buffer from surfaces
Zack Rusin
2009-01-31
gallium: initialize simple screen in drivers
Zack Rusin
2009-01-30
gallium: make p_winsys internal
Zack Rusin
2009-01-29
gallium: give the screen priority when it comes to buffer allocations
Zack Rusin
2009-01-27
gallium: remove redundant size from the constant buffer
Zack Rusin
2009-01-27
gallium: it's a reference value, not a reference number
Zack Rusin
2009-01-27
gallium: standardize api on the prefix "nr"
Zack Rusin
2009-01-27
gallium: standardize naming of masks
Zack Rusin
2009-01-27
gallium: standardize on stride instead of pitch in the interface
Zack Rusin
2009-01-21
nouveau: Map correct mip level when using the shadow (nv30, nv40).
Younes Manton
2009-01-20
gallium: Remove the standalone surfaces.
José Fonseca
2009-01-10
nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.
Younes Manton
2009-01-10
nouveau: Put dynamic textures in GART for CPU access and don't swizzle.
Younes Manton
2009-01-10
nouveau: Swizzle textures larger than nv04 SIFM limit in parts.
Younes Manton
2009-01-08
gallium: Replace uint64 by standard uint64_t.
José Fonseca
2008-12-16
nv40: apply ABS modifier to RSQ source in vp
Ben Skeggs
2008-12-16
nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
Ben Skeggs
2008-12-13
Nouveau: move the definition of log2i() to header
Pekka Paalanen
2008-12-02
nouveau: Calc pitch for swizzled textures appropriately.
Younes Manton
2008-12-02
nouveau: Use swizzled textures & render targets on nv40 when possible.
Younes Manton
2008-11-10
nv40: init pipe_surface correctly
Ben Skeggs
2008-10-29
nv40: rename some vars in texture layout code
Ben Skeggs
2008-09-11
nouveau: gallium directory structure changed again..
Ben Skeggs
2008-08-14
nv30/nv40: KIL/KILP swapped meanings
Ben Skeggs
2008-08-11
nouveau: pf_sprint_name -> pf_name
Ben Skeggs
2008-08-07
nv40/nv50: enable mirror wrap modes
Ben Skeggs
2008-08-07
nouveau: fix build
Ben Skeggs
2008-08-03
nv40: Support for PIPE_FORMAT_R16_SNORM.
Younes Manton
2008-07-23
nv all: Copy shader tokens on create, free on delete.
Younes Manton
2008-07-23
nouveau: is_format_supported() interface changes
Ben Skeggs
2008-06-29
nouveau: adapt to cpp->pf_block changes
Ben Skeggs
2008-06-23
nouveau: update for interface changes + hack around gallium x86_64 bustage
Ben Skeggs
2008-06-21
Update for extra vertex attributes
Patrice Mandin
2008-05-30
nv40: a couple of memory leaks
Ben Skeggs
2008-05-27
nouveau: very quick port to tex-surface changes.
Ben Skeggs
2008-05-25
nouveau: remove final PIPE_FORMAT_U_* usage
Ben Skeggs
2008-05-14
nv40: fix typo in one of the previous commits
Ben Skeggs
2008-05-13
nouveau: remove chipset fields in all nv pipe driver context/screen structs.
Ben Skeggs
2008-05-05
nouveau: bitmap texcoord bias has been removed
Ben Skeggs
2008-04-29
nv40: enable DXTn formats
Ben Skeggs
2008-04-28
nv40: do full swtnl fallback when edge flags present.
Ben Skeggs
2008-04-27
nouveau: stub set_edgeflags for all nv pipe drivers
Ben Skeggs
2008-04-23
nouveau: fix build
Ben Skeggs
2008-04-15
nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBS
Ben Skeggs
2008-04-09
nv40: use vb/ve counts rather than shader inputs for related loops
Ben Skeggs
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