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gallium
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2009-04-08
r300-gallium: Properly emit indexbufs.
Corbin Simpson
2009-04-08
r300-gallium: Add vertex shader constant emit.
Corbin Simpson
2009-04-08
python/retrace: Try to cope with failures creating textures.
José Fonseca
2009-04-08
python: Don't try to finish a null fence.
José Fonseca
2009-04-08
python/retrace: Use colors on windows console.
José Fonseca
2009-04-08
python/retrace: Allow to specify the range of calls of interest.
José Fonseca
2009-04-08
trace: Make calls dumping threadsafe.
José Fonseca
2009-04-08
trace: Make call no global.
José Fonseca
2009-04-08
python/retrace: Handle recent traces.
José Fonseca
2009-04-08
python: Fix method renaming.
José Fonseca
2009-04-08
python: Cope with null surfaces.
José Fonseca
2009-04-08
wgl: Integrate the trace driver on debug builds.
José Fonseca
2009-04-08
trace: Simplify cast wrappers.
José Fonseca
2009-04-08
trace: Match pipe_context::clear prototype.
José Fonseca
2009-04-08
gallium: handle the case of util_pack_z_stencil(format=PIPE_FORMAT_S8_UNORM)
Brian Paul
2009-04-07
softpipe: minor debug-help changes in softpipe_transfer_map()
Brian Paul
2009-04-06
r300-gallium: vs: Add MAD.
Corbin Simpson
2009-04-06
r300-gallium: vs: Add MUL.
Corbin Simpson
2009-04-06
r300-gallium: Fix surface_copy too.
Corbin Simpson
2009-04-06
r300-gallium: Properly setup HW/SW TCL controls.
Corbin Simpson
2009-04-06
stw: Choose a color buffer format that matches the visual.
José Fonseca
2009-04-06
softpipe: clean up the buffer clear and tile cache code a little
Brian Paul
2009-04-06
r300-gallium: Skeleton for integrating into the python statetracker.
José Fonseca
2009-04-05
r300-gallium: vp: Moar.
Corbin Simpson
2009-04-05
r300-gallium: vs: Use a tab to properly set up OVM.
Corbin Simpson
2009-04-05
r300-gallium: Re-translate shaders if constants change.
Corbin Simpson
2009-04-05
r300-gallium: Properly interface with Draw for vert shaders.
Corbin Simpson
2009-04-05
r300-gallium: Update state handlers/setters for vertex shaders.
Corbin Simpson
2009-04-04
r300-gallium: vs: Moar vert shaders.
Corbin Simpson
2009-04-04
r300-gallium: vs: Expand instruction emission.
Corbin Simpson
2009-04-04
r300-gallium: Update clear() code.
Corbin Simpson
2009-04-04
cell: update clear() code to catch up to gallium changes
Brian Paul
2009-04-04
python/regress: Clean up driver clear() interface.
Michal Krol
2009-04-04
gallium: Clean up driver clear() interface.
Michel Dänzer
2009-04-04
gallium: Add utility helper for packing combined depth/stencil values.
Michel Dänzer
2009-04-04
python/regress: Remove trailing whitespace.
Michal Krol
2009-04-04
python/regress: Initial fragment shader test suite.
Michal Krol
2009-04-04
python/regress: Use X8R8G8B8 rendertarget in vertex shader test.
Michal Krol
2009-04-04
radeon: A bit of indent and line break cleanup.
Corbin Simpson
2009-04-04
r300-gallium: Calculate vert shader inputs for HW TCL.
Corbin Simpson
2009-04-04
radeon: If the CS emit fails, dump it to stderr.
Corbin Simpson
2009-04-04
r300-gallium: Fix bad register write.
Corbin Simpson
2009-04-04
r300-gallium: Move swtcl_emit to render to reflect its true purpose.
Corbin Simpson
2009-04-04
Add scons build support for radeon/r300.
Corbin Simpson
2009-04-04
radeon: Fix compile warnings, compile errors.
Corbin Simpson
2009-04-04
r300-gallium: Clean up compile warnings and strict compile errors.
Corbin Simpson
2009-04-04
r300-gallium: r500 surface_copy fragment shader.
Corbin Simpson
2009-04-03
softpipe: add additional surface formats in tile cache code
Brian Paul
2009-04-03
python/regress: Use A8R8G8B8 rendertarget format.
Michal Krol
2009-04-03
python/regress: vertex shader srcmod swz test does not use TEMP[0].
Michal Krol
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