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2004-07-02
added GL_EXT_fog_coord.
Daniel Borca
2004-07-01
Rename the various function types in t_context.h to include a tnl_ prefix.
Keith Whitwell
2004-06-24
hack for compressed textures with aspectratio greater than 8:1
Daniel Borca
2004-06-19
Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...
Daniel Borca
2004-06-14
Fixed a bug in vertex emitter (untile we move to t_vertex.c)
Daniel Borca
2004-06-11
remove the 3dfx CatchSignals stuff (the var was alwasy set)
Brian Paul
2004-06-08
corrected a bug wrt point_size
Daniel Borca
2004-06-03
masked out unsupported glBlendColor (some games check only the proc addr)
Daniel Borca
2004-05-31
reworked FXT1
Daniel Borca
2004-05-20
doc update; minor changes
Daniel Borca
2004-05-19
added GL_NV_blend_square
Daniel Borca
2004-05-18
added some core-level extensions
Daniel Borca
2004-05-12
minor fixes
Daniel Borca
2004-05-10
fixed bugs in fxddtex.c
Daniel Borca
2004-05-04
texture compression: getting warmer
Daniel Borca
2004-04-30
FXT1: getting warmer
Daniel Borca
2004-04-29
FXT1 preparations
Daniel Borca
2004-04-26
accomodate newtexstore
Daniel Borca
2004-04-14
documentation updates
Daniel Borca
2004-03-29
code cleanup heheh
Daniel Borca
2004-03-25
small changes (version string)
Daniel Borca
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-09
fxMesa: remove buffer_obj_ext, cos it breaks UT2004
Daniel Borca
2004-03-08
Voodoo Rush fixes
Daniel Borca
2004-03-03
_tnl_allow_*_fog(...)
Daniel Borca
2004-03-02
workaround for crash-upon-exit in verbose mode
Daniel Borca
2004-02-28
replace color table FloatTable boolean with Type enum
Brian Paul
2004-02-16
cleanup and some WGL PIXELFORMAT issues
Daniel Borca
2004-02-10
fixed back fxMesaGetCurrentContext to match MakeCurrent
Daniel Borca
2004-02-09
deal with combine_ext refactor
Daniel Borca
2004-02-07
added NUL driver for DMesa
Daniel Borca
2004-02-02
fixed a bug in GL_NEAREST sampler
Daniel Borca
2004-01-29
GL_TEXTURE_1D and other stories...
Daniel Borca
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-26
accomodate FetchTexel and fix some memory leak bugs
Daniel Borca
2004-01-23
accomodated new driver_func initialization
Daniel Borca
2004-01-21
Remove dd_function_table::BlendFunc. All drivers now use
Ian Romanick
2004-01-20
Undo some bits from last check-in related to the ctx->Driver.NewTextureObject
Brian Paul
2004-01-20
Before calling _mesa_create_context(), initialize a dd_function_table struct
Brian Paul
2004-01-15
_mesa_delete_texture_object and some other updates
Daniel Borca
2004-01-14
fixed a bug in texture memory manager when in UMA mode
Daniel Borca
2004-01-13
added support for textures bigger than HW can support (SW rescaling)
Daniel Borca
2004-01-13
re-enabled trilinearness
Daniel Borca
2004-01-13
small fixes
Daniel Borca
2004-01-08
envvars to control run-time
Daniel Borca
2004-01-07
bugfix in texture swapping mechanism (multitex)
Daniel Borca
2004-01-07
temporary workaround for bad primitives in fx_render_vb_quads
Daniel Borca
2004-01-07
protect against broken apps
Daniel Borca
2004-01-07
teensy bit of optimization in interp code
Daniel Borca
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