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My Mesa repository
Thomas White
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2003-09-19
Make binary - even though this is a text file, common practice is to store MS...
Karl Schultz
2003-09-18
Update with current set of gl* entry points.
Karl Schultz
2003-09-18
Copy the DLL files to the lib directory instead of libexec.
Karl Schultz
2003-09-18
Add symbols to export private entry points to osmesa.
Karl Schultz
2003-08-30
Generate browse info for Debug version.
Karl Schultz
2003-08-05
Updates from Daniel Borca.
Brian Paul
2003-07-26
Moved.
Karl Schultz
2003-07-25
cleanup - add comments and sort names.
Karl Schultz
2003-07-24
add symbols needed by osmesa.
Karl Schultz
2003-07-24
Project file for osmesa
Karl Schultz
2003-07-24
moved to top of tree.
Karl Schultz
2003-07-24
fix location of mesa.def
Karl Schultz
2003-07-24
linker exports defs
Karl Schultz
2003-07-24
Source code for GDI driver.
Karl Schultz
2003-07-24
Project file to build gdi driver and OPENGL32.DLL.
Karl Schultz
2003-07-24
Project file to build tnl - creates static LIB that is later linked to make a...
Karl Schultz
2003-07-24
Project file to build swrast - creates static LIB that is later linked to mak...
Karl Schultz
2003-07-24
Project file to build core mesa - creates static LIB that is later linked to ...
Karl Schultz
2003-07-24
Visual Studio Workspace file for building Mesa. This workspace contains proj...
Karl Schultz
2003-07-24
Removing from this directory. Will be added to new gdi driver directory.
Karl Schultz
2003-07-24
Remove obsolete file.
Karl Schultz
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-01-30
Check only LEFT bits for clearing alpha buffer. (Evgeny Kotsuba)
Karl Schultz
2003-01-15
Fix SourceForge bug 664908. wglDescribePixelFormat should return the
Karl Schultz
2002-10-29
update versioning/extensions for OpenGL 1.4 / Mesa 5.0
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-14
context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...
Brian Paul
2002-10-11
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-10-04
Fix for bug 618459. Mods to allow compilation on VC++ 5.0 (Michael Krause)
Karl Schultz
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-12
Mark destroyed context as not current. (Frank Warmerdam)
Karl Schultz
2002-09-04
updated wglGetProcAddress
Brian Paul
2002-08-28
Don't call _mesa_initialize_context because we are using
Karl Schultz
2002-07-29
Catch up windows driver with recent context mods
Karl Schultz
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-04-23
Apply alpha buffer control fix to accum buffer too.
Karl Schultz
2002-04-23
Fix up alpha buffer handling for Windows.
Karl Schultz
2002-03-16
Lots of changes related to framebuffer/window buffer resizing. Basically,
Brian Paul
2002-01-16
Fixes for 24-bit Windows devices. The old code was trying to do 3-byte
Karl Schultz
2002-01-15
Fixed pixel color component problem and clear code for 24-bit Windows
Karl Schultz
2002-01-15
Remove trailing CR's. No logical changes.
Karl Schultz
2001-11-01
Updates for improved DirectDraw support (Daniel Slater)
Karl Schultz
2001-10-05
Fix the clear() function
Karl Schultz
2001-10-04
Updated Windows driver for Mesa 4.0.
Karl Schultz
2001-10-04
remove extra CR chars
Karl Schultz
2001-09-25
disable some more code so that it compiles quietly on Windows.
Karl Schultz
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