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My Mesa repository
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attrib.c
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2009-08-08
mesa: simplify glPushAttrib() list building code
Brian Paul
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-14
mesa: fix texture border color code for glPopAttrib()
Brian Paul
2009-06-22
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-05-22
mesa: use Elements() for loop limit
Brian Paul
2009-05-22
mesa: simplify adjust_buffer_object_ref_counts()
Brian Paul
2009-05-21
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-04-16
mesa: fix bad mask bit in clip plane restore code for glPopAttrib()
Lars Henning Wendt
2009-04-03
mesa: rename some gl_light fields to be clearer
Brian Paul
2009-03-07
mesa: move glViewport and glDepthRange functions into new viewport.c file
Brian Paul
2009-02-28
mesa: move gl_attrib_node struct to attrib.c too
Brian Paul
2009-02-28
mesa: move gl_enable_attrib struct to attrib.c, the only place it's used
Brian Paul
2009-02-21
mesa: use an array for current texture objects
Brian Paul
2009-02-21
mesa: re-org texgen state
Brian Paul
2009-02-12
mesa: don't include m_xform.h where not needed
Brian Paul
2009-01-30
mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_cou...
Brian Paul
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_ARB_texture_compression mandatory
Ian Romanick
2009-01-28
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-09-21
mesa: refactor: move glTexParameter-related functions into new texparam.c file
Brian Paul
2008-09-21
mesa: refactor: move glTexEnv-related functions into new texenv.c file
Brian Paul
2008-09-21
mesa: refactor: move glTexGen-related functions into new texgen.c file
Brian Paul
2008-09-21
mesa: refactor: move multisample-related functions into new multisample.c file
Brian Paul
2008-09-21
mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...
Brian Paul
2008-09-21
mesa: refactor: move scissor functions into new scissor.c file
Brian Paul
2008-09-21
mesa: remove EXT/NV suffixes from _mesa_PointParameter functions
Brian Paul
2008-09-05
mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-03-21
include varray.h to silence warning
Brian
2008-03-17
mesa: avoid to unlock an unlocked array in _mesa_PopClientAttrib
Xiang, Haihao
2008-02-04
Allow first != 0 in mesa CVA handling, and add more error checking.
Eric Anholt
2007-10-28
Only set R_MODE with NV_point_sprite
Alan Hourihane
2007-08-16
replace separate 1D/2D/etc fields with an array indexed by texture target
Brian
2007-08-16
Bring over the texobj refcounting changes from mesa_7_0_branch
Brian
2007-08-13
Implement mutex/locking around texture object reference counting.
Brian
2007-07-19
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-05-23
restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049
Brian
2007-05-23
incr/decr 1D/2DArray texture refcounts like other targets
Brian
2007-05-19
need to copy new 1D/2D array texture objects in _mesa_PushAttrib()
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-04-17
don't set GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_RECTANGLE_ARB as that generates...
Brian
2007-03-16
Colortable re-org.
Brian
2007-01-05
Fix glPush/PopClientAttrib() for VBO state (bug 9445).
Brian
2006-11-20
fix glPopAttrib/color material bug #9091
Brian Paul
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-08-04
fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BIT
Brian Paul
2006-06-12
include arrayobj.h
Brian Paul
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-04-22
Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
Brian Paul
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