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dispatch.c
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2009-10-23
glapi: Always build libglapi.a.
Chia-I Wu
2009-02-22
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2005-07-18
Wrap every place that accesses a dispatch table with a macro. A new script-
Ian Romanick
2005-07-02
Add support for assembly (static) dispatch functions on x86-64. This
Ian Romanick
2005-04-07
Use the same dispatch.c source file for "normal" Mesa builds and DRI
Ian Romanick
2004-11-27
use new PUBLIC macro for symbol export
Brian Paul
2004-11-27
fix typo, update version/date
Brian Paul
2004-05-27
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2003-10-21
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-10-14
Updates to x86 assembler support for Open Watcom and SNAP
Kendall Bennett
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2002-10-24
Header file clean-up:
Brian Paul
2002-06-29
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Brian Paul
2001-12-15
better api trace/log messages
Brian Paul
2001-12-04
dispatch changes to minimize hassle with XFree86 libGL
Brian Paul
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
2001-06-05
Sparc optimized GLAPI dispatch table.
davem69
2001-03-28
New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.
Brian Paul
2001-03-26
removed DO_GEOMETRY
Brian Paul
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-01-08
Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers
Keith Whitwell
2001-01-02
Committing in .
Jouk Jansen
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-09-05
added tracing facility from Loki
Brian Paul
2000-02-02
added comments
Brian Paul
2000-02-02
moved exec dispatch init to state.c
Brian Paul
2000-02-01
patch for XFree86 building
Brian Paul
2000-01-31
changed message format, added GL_EXT_texture3d
Brian Paul
2000-01-28
moved entrypoints here from glapi.c
Brian Paul
2000-01-18
generic_noop() now returns 0
Brian Paul
2000-01-13
include dispatch.h
Brian Paul
2000-01-07
added missing glHintPGI() function
Brian Paul
2000-01-07
removed cpp conditionals from _mesa_init_exec_table()
Brian Paul
1999-12-10
implemented GL_ARB_tranpose_matrix
Brian Paul
1999-11-27
move dispatch table size check into _mesa_init_no_op_table()
Brian Paul
1999-11-27
added _mesa_init_no_op_table()
Brian Paul
1999-11-12
replaced EXT_color_table with EXT_paletted_texture
Brian Paul
1999-11-11
ColorTableEXT clean-up
Brian Paul
1999-11-11
first big check-in of new Mesa 3.3 code
Brian Paul