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enums.c
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2009-02-22
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
2009-01-22
mesa: regenerated GL API files
Brian Paul
2008-11-10
mesa: fix some misc breakage caused by editing auto-generated files rather th...
Brian Paul
2008-11-10
GLX: fix out-of-bounds memory issue in indirect glAreTexturesResident()
Brian Paul
2008-09-21
mesa: Use _mesa_bsearch.
José Fonseca
2008-07-02
VBO: Regenerate files based on recent changes to gl_API.xml
Ian Romanick
2007-10-30
Finish up ATI_separate_stencil
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-03-06
Fix cut-and-paste error in the name of GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB.
Ian Romanick
2007-01-27
Bug 9628: no entry for GetVertexAttribPointerv
George Sapountzis
2006-11-16
use LONGSTRING to silence warning
Brian Paul
2006-11-03
Added OpenGL 2.1 entrypoints.
Brian Paul
2006-11-02
Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.
Brian Paul
2006-08-25
Add missing enums for GL_SGI_color_table.
Ian Romanick
2006-07-30
Add support for GL_MESA_shader_debug.
Michal Krol
2006-06-27
Remove the extraneous GL_ prefix from the enums for GL_EXT_timer_query and
Ian Romanick
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-03-01
Added glBlitFramebufferEXT function.
Brian Paul
2005-12-07
Updates for GL_EXT_timer_query:
Brian Paul
2005-09-19
additional wrapper updates, bug 4468
Brian Paul
2005-08-26
/dri/msg
Adam Jackson
2005-06-21
Mammoth update to the Python code generator scripts that live in
Ian Romanick
2005-06-20
ran "make" after update to glX_proto_send.py.
Jeremy Kolb
2005-05-26
Fix gl_enums.py so that enums that are listed with the same name in
Ian Romanick
2005-03-17
Enable the generation of server-side __glGetBooleanv_size and related
Ian Romanick
2005-02-26
Fairly significant changes to enums.c and the way it is generated. enums.c
Ian Romanick
2005-02-23
Sort the enums in the Python code, instead of at runtime. (Zack Rusin)
Brian Paul
2005-02-22
now generated with Python script
Brian Paul
2005-02-11
mesa-main-0-NULL.patch from Jeff Muizelaar
Keith Whitwell
2005-02-07
More texture enums (Andreas Stenglein)
Keith Whitwell
2005-02-07
GL_ARB_texture_rectangle enums (Andreas Stenglein)
Keith Whitwell
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-11-27
Removed GLCALLBACK stuff - apparently never used anywhere.
Brian Paul
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2003-01-25
new texture enums (Leif Delgass)
Brian Paul
2003-01-21
GL_ATI_texture_env_combine3 extension
Brian Paul
2002-10-29
updated email addresses
Brian Paul
2002-10-25
wrapped a few more C library functions
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-06-29
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Brian Paul
2001-06-08
add check for NULL malloc (from Stanford metacompilation analysis)
Brian Paul
2001-04-30
Lots more eval fixes
Keith Whitwell
2001-04-17
Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.
Brian Paul
2001-04-16
return hex string for unknown tokens in _mesa_lookup_enum_by_nr()
Brian Paul
2001-03-26
added GL_ARB_texture_border_clamp
Brian Paul
2001-03-22
added GL_ARB_texture_env_dot3 enums
Brian Paul
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-07
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-01-17
Fixes for performance bug on compiled array element paths.
Keith Whitwell
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