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matrix.c
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2006-04-14
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
Brian Paul
2006-04-05
Silence minor compiler warnings (-Wextra).
Brian Paul
2006-03-29
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
Brian Paul
2006-03-29
Move the computation of the viewport matrix into a new update_viewport_matrix()
Brian Paul
2005-06-30
Add a set of predicate functions for testing matrices instead of directly
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-02-02
clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDT...
Brian Paul
2004-11-27
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-06-07
small corrections
Daniel Borca
2004-05-10
Add EXT_vertex_cull support to mesa
Keith Whitwell
2004-03-18
remove redundant call to ctx->Driver.Viewport(), and clean-ups
Brian Paul
2004-03-13
more descriptive error messages for matrix stack over/underflows
Brian Paul
2003-10-21
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-08-30
Silence compiler warnings about implicit casts or conversions by supplying ex...
Karl Schultz
2003-07-18
Fix up some loose ends from the last big check-in.
Brian Paul
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-06-04
comments regarding window sizing
Brian Paul
2003-04-18
minor re-org of program matrix, program local parameter limits
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-08-21
minor error message changes
Brian Paul
2002-06-23
added some _mesa_debug() calls
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-04-22
Test for NULL pointer for LoadMatrix(), MultMatrix() and
Alan Hourihane
2002-02-15
fixed a multitexture MatrixMode() bug
Brian Paul
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-09-18
compiler warnings
Karl Schultz
2001-06-12
removed old, redundant CurrentTransformUnit state var
Brian Paul
2001-03-19
fix for gl_ztrick bug (Ove Kaaven)
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-02-13
gl_error clean-ups
Brian Paul
2001-02-05
replaced frustrum with frustum
Brian Paul
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-11-24
Support for swappable t&l modules, including an example one in the FX
Keith Whitwell
2000-11-22
Committing in .
Jouk Jansen
2000-11-16
Move the transform and lighting code to two new directories
Keith Whitwell
2000-11-13
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
2000-11-05
- Changes for new software rasterizer modules
Keith Whitwell
2000-10-30
Replace the flags Mesa was using for ctx->NewState with a new set
Keith Whitwell
2000-10-29
more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)
Brian Paul
2000-09-26
First batch of OpenGL SI related changes:
Brian Paul
2000-09-17
new comments, misc clean-up
Brian Paul
2000-07-31
test against an epsilon magnitude in gl_rotation_matrix()
Brian Paul
2000-06-27
added aligned memory allocations (Gareth Hughes)
Brian Paul
2000-04-08
added GL_SGI_color_matrix extension
Brian Paul
2000-03-03
runtime selectable depth buffer depth
Brian Paul
2000-02-21
fixed off by one error in matrix stack depths (Eero Pajarre)
Brian Paul
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