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My Mesa repository
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mtypes.h
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2009-10-28
mesa: move some gl_texture_image and gl_renderbuffer fields around
Brian Paul
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
2009-10-16
mesa: fix/update some comments
Brian Paul
2009-10-16
mesa: move a comma
Brian Paul
2009-10-16
mesa: added MESA_GLSL=useprog debug flag
Brian Paul
2009-10-14
mesa: added VERBOSE_SWAPBUFFERS
Brian Paul
2009-10-14
mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
Brian Paul
2009-10-14
mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it does
Brian Paul
2009-10-08
mesa: remove a bunch of gl_renderbuffer fields
Brian Paul
2009-10-07
mesa: move gl_list_instruction and gl_list_extensions to dlist.c
Brian Paul
2009-10-01
mesa: removed gl_texture_image::CompressedSize field
Brian Paul
2009-10-01
mesa: remove gl_texture_image::IsCompressed field
Brian Paul
2009-09-30
mesa: remove gl_texture_format
Brian Paul
2009-09-30
mesa: replace gl_texture_format with gl_format
Brian Paul
2009-09-29
mesa: added nopfrag/nopvert options for MESA_GLSL
Brian Paul
2009-09-27
mesa: remove unused gl_texture_format fields
Brian Paul
2009-09-27
mesa: move StoreTexImageFunc to texstore.h
Brian Paul
2009-09-27
mesa: replace function pointer types with void *
Brian Paul
2009-09-25
Merge branch 'asm-shader-rework-2'
Ian Romanick
2009-09-24
mesa: remove: unused gl_vertex_program::TnlData field
Brian Paul
2009-09-24
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-24
i965: Emit zero initialization for NV VP temporaries as required.
Eric Anholt
2009-09-10
Merge branch 'master' into asm-shader-rework-2
Ian Romanick
2009-09-08
mesa: Add support for ARB_draw_elements_base_vertex.
Eric Anholt
2009-09-08
mesa: Add support for ARB_depth_clamp.
Eric Anholt
2009-09-03
mesa: rename gl_sync_object::Status to StatusFlag
Brian Paul
2009-09-03
ARB sync: Fix delete behavior and context destruction behavior
Ian Romanick
2009-09-03
ARB sync: Add support for GL_ARB_sync to swrast
Ian Romanick
2009-08-31
NV fp: Add tracking for NV_fragment_program_option
Ian Romanick
2009-08-25
mesa: use gl_texture_index type for gl_program::SamplerTargets
Brian Paul
2009-08-14
Infrastructure for GL_ARB_seamless_cube_map
Ian Romanick
2009-08-14
mesa: append uniform values to the log file the first time we use a shader
Brian Paul
2009-08-12
Merge branch 'new-frag-attribs'
Brian Paul
2009-08-10
mesa: added GLcontext::Meta field for meta rendering state
Brian Paul
2009-08-04
mesa: added gl_shader::SourceChecksum field (for debug purposes)
Brian Paul
2009-07-29
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-15
mesa: recognize and eliminate repeated error messages
Keith Whitwell
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-30
mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-26
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-22
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-26
Merge branch 'arb_vertex_array_object'
Brian Paul
2009-06-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-22
mesa: added extension flag for ARB_vertex_array_object
Brian Paul
2009-06-19
mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_object
Brian Paul
2009-06-19
mesa: move vertex array objects from shared state to per-context
Brian Paul
2009-06-19
Merge branch 'ext-provoking-vertex'
Brian Paul
2009-06-24
Merge branch 'mesa_7_5_branch'
Brian Paul
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