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mtypes.h
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2009-08-14
Infrastructure for GL_ARB_seamless_cube_map
Ian Romanick
2009-08-14
mesa: append uniform values to the log file the first time we use a shader
Brian Paul
2009-08-12
Merge branch 'new-frag-attribs'
Brian Paul
2009-08-10
mesa: added GLcontext::Meta field for meta rendering state
Brian Paul
2009-08-04
mesa: added gl_shader::SourceChecksum field (for debug purposes)
Brian Paul
2009-07-29
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-15
mesa: recognize and eliminate repeated error messages
Keith Whitwell
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-30
mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-26
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-22
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-26
Merge branch 'arb_vertex_array_object'
Brian Paul
2009-06-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-22
mesa: added extension flag for ARB_vertex_array_object
Brian Paul
2009-06-19
mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_object
Brian Paul
2009-06-19
mesa: move vertex array objects from shared state to per-context
Brian Paul
2009-06-19
Merge branch 'ext-provoking-vertex'
Brian Paul
2009-06-24
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-08
mesa: implement GL_ARB_map_buffer_range
Brian Paul
2009-06-08
mesa: reorder fields, update comments for gl_buffer_object
Brian Paul
2009-06-02
mesa: new state for GL_ARB_copy_buffer
Brian Paul
2009-05-28
mesa: data structure updates for GL_EXT_provoking_vertex
Brian Paul
2009-05-22
mesa: reduce gl_array_object::VertexAttrib[] array from 32 to 16 elements
Brian Paul
2009-05-21
mesa: added gl_array_object::Weight array field
Brian Paul
2009-05-21
mesa: updated comment for _MaxElement field
Brian Paul
2009-05-21
mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement
Brian Paul
2009-05-13
mesa: reference counting for gl_array_object
Brian Paul
2009-05-08
mesa: more complete fix for transform_invarient glitches
Keith Whitwell
2009-05-07
mesa: reference counting for gl_array_object
Brian Paul
2009-05-07
mesa: array object comments
Brian Paul
2009-05-07
mesa: move the NullBufferObj from GLcontext to gl_shared_state
Brian Paul
2009-05-07
mesa: remove unused gl_buffer_object::OnCard field
Brian Paul
2009-05-07
mesa: added gl_buffer_object::Written flag (for debug purposes)
Brian Paul
2009-05-07
mesa: Compute gl_client_array->_MaxElement during array validation
Brian Paul
2009-05-07
mesa: added _ElementSize field to gl_client_array
Brian Paul
2009-05-07
mesa: fix/add comments
Brian Paul
2009-05-05
mesa: more complete fix for transform_invarient glitches
Keith Whitwell
2009-05-01
mesa: fix comment
Brian Paul
2009-05-01
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-04-21
mesa: new _NEW_PROGRAM_CONSTANTS flag
Brian Paul
2009-04-03
mesa: rename some gl_light fields to be clearer
Brian Paul
2009-04-01
mesa: get rid of gl_texture_object::_BorderChan
Brian Paul
2009-04-01
mesa: texture combine clean-ups
Brian Paul
2009-04-01
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-03-28
mesa: add new signed rgba texture format
Roland Scheidegger
2009-03-19
glsl: change GLSL #pragma initialization
Brian Paul
2009-03-12
i965: fix polygon stipple when rendering to FBO
Robert Ellison
2009-03-12
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
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