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My Mesa repository
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texenvprogram.c
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2009-09-10
mesa: in texenvprogram code, only do saturation when really needed.
Brian Paul
2009-09-03
mesa: compute tex env program key size based on nr_enabled_units
Brian Paul
2009-09-02
Revert "mesa: fix the non-GNU C bit-field case"
Brian Paul
2009-09-02
mesa: fix the non-GNU C bit-field case
Brian Paul
2009-09-02
mesa: silence gcc bit-field warning
Gary Wong
2009-09-02
mesa: remove accidentally committed printf
Brian Paul
2009-09-02
mesa: added #ifdef __GNUC__ around GLubyte bitfield usage
Brian Paul
2009-09-02
mesa: Compact state key for TexEnv program cache
Chris Wilson
2009-09-01
mesa: more clean-ups
Brian Paul
2009-09-01
mesa: change conditional to match the previous one
Brian Paul
2009-09-01
mesa: updated #includes
Brian Paul
2009-09-01
mesa: remove unused texenv_fragment_program::ctx field
Brian Paul
2009-09-01
mesa: remove unused ureg::abs field
Brian Paul
2009-09-01
mesa: remove unused ureg:negateabs field
Brian Paul
2009-09-01
mesa: more comments, clean-ups
Brian Paul
2009-09-01
mesa: simplify translate_tex_src_bit()
Brian Paul
2009-09-01
mesa: minor code clean-ups, comments
Brian Paul
2009-09-01
mesa: replace 8 with MAX_TEXTURE_UNITS
Brian Paul
2009-08-31
mesa: added const qualifiers, move local var
Brian Paul
2009-08-31
mesa: fix saturation logic in emit_texenv()
Brian Paul
2009-08-07
mesa: reformat code to allow setting breakpoints on the true-statement
Brian Paul
2009-08-03
texenv: Use VP->Current, since _Current isn't updated at this point.
Eric Anholt
2009-08-03
texenv: Match state.c in deciding whether we'll be using a vertex shader.
Eric Anholt
2009-07-16
texenv: Calculate whether we need to do secondary color on our own.
Eric Anholt
2009-07-14
Fix state flag dependencies for fixed function fragment program updates.
Eric Anholt
2009-06-15
mesa: Always return a value.
José Fonseca
2009-04-14
mesa: merge the prog_src_register::NegateBase and NegateAbs fields
Brian Paul
2009-04-01
mesa: texture combine clean-ups
Brian Paul
2009-03-12
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
2009-02-28
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-20
mesa: add TexShadow field to prog_instruction
Brian Paul
2009-02-10
Merge commit 'origin/gallium-master-merge'
Brian Paul
2009-02-10
mesa: remove the unused _mesa_UpdateTexEnvProgram() function
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-01-23
mesa: updated fragment shader codegen for GL_NV_texture_env_combine4
Brian Paul
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-30
mesa: Do not specify types in bitfields.
José Fonseca
2008-12-17
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...
Brian Paul
2008-12-17
mesa: fix fixed-function test in get_fp_input_mask() - again.
Brian Paul
2008-12-17
mesa: add missing cases for texture array targets
Brian Paul
2008-12-17
Revert "mesa: fix vertex program test in get_fp_input_mask()"
Brian Paul
2008-12-17
mesa: fix vertex program test in get_fp_input_mask()
Brian Paul
2008-11-20
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-20
mesa: fix shadow sampling unit issue.
Xiang, Haihao
2008-11-05
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-10-20
mesa: note that texcoords are generated by setup routines when pointsprite en...
Keith Whitwell
2008-10-15
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-10-10
mesa: new _mesa_set_vp_override() function for driver-override of vertex program
Brian Paul
2008-10-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
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