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glamo
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My Mesa repository
Thomas White
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texrender.c
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2009-09-27
mesa: use more mesa format functions
Brian Paul
2009-09-27
mesa: use _mesa_get_texel_store_func()
Brian Paul
2009-09-24
mesa: replace assertion with no-op function assignment
Brian Paul
2009-05-19
mesa: assign trb->Base.StencilBits in update_wrapper().
Brian Paul
2009-01-26
mesa: add missing texture_put_row_rgb() function in texrender.c
Robert Ellison
2009-01-05
mesa: add GLushort cases for render to texture (Z-buffers)
Brian Paul
2008-09-21
mesa: Silence compiler warnings on Windows.
Michal Krol
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-04-02
use _mesa_reference_renderbuffer() in a few more places
Brian
2006-04-06
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2006-03-29
New code for rendering to depth/stencil textures.
Brian Paul
2006-03-26
merge from texman branch
Brian Paul
2006-03-20
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2005-12-01
Added FinishRenderTexture() device driver function to indicate when
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-03
finish up some missing code
Brian Paul
2005-06-07
fix GL_ALPHA render-to-texture problem (Jon Smirl)
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul