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path: root/src/mesa/main/varray.c
AgeCommit message (Expand)Author
2010-02-03mesa: added texcoord unit assertionBrian Paul
2010-01-23mesa: add core support for ARB_half_float_vertex.Dave Airlie
2009-11-16mesa: remove unused vertex array driver hooksBrian Paul
2009-09-01mesa: Make MultiDrawElements submit multiple primitives at once.Eric Anholt
2009-08-07mesa: new _mesa_copy_client_array() functionBrian Paul
2009-08-04mesa: more error message info for vertex pointer functionsBrian Paul
2009-06-22mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_objectBrian Paul
2009-06-19mesa: move vertex array objects from shared state to per-contextBrian Paul
2009-06-08mesa: EXT_vertex_array_bgra fixesMaciej Cencora
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-21mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul
2009-05-21mesa: freshen comments for update_array()Brian Paul
2009-05-21mesa: remove const qualifierBrian Paul
2009-05-21mesa: VertexAttribPointer commentsBrian Paul
2009-05-21mesa: call _mesa_update_array_object_max_element() before printing array infoBrian Paul
2009-05-21mesa: added _mesa_print_arrays() for debuggingBrian Paul
2009-05-07mesa: reference counting for gl_array_objectBrian Paul
2009-05-07mesa: Compute gl_client_array->_MaxElement during array validationBrian Paul
2009-05-07mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObjBrian Paul
2009-05-07mesa: added _ElementSize field to gl_client_arrayBrian Paul
2009-01-23mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgraBrian Paul
2008-09-21mesa: added case for fixed ptBrian Paul
2008-09-21mesa: point size arraysBrian Paul
2008-09-21mesa: GL_BYTE vertex/texcoord arraysBrian Paul
2008-09-21mesa: initial support for fixed-pt vertex arraysBrian Paul
2008-09-04mesa: improved gl_buffer_object reference countingBrian Paul
2008-07-29mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul
2008-03-09Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()Markus Amsler
2008-02-04Allow first != 0 in mesa CVA handling, and add more error checking.Eric Anholt
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-03-27fix incorrect _MaxElement calculationRoland Scheidegger
2006-09-04get rid of GL_BOOLEAN definition (bug 8113)Brian Paul
2006-06-13clean-ups and new commentsBrian Paul
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
2006-04-25No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul
2006-04-13Set array normalization flag for normals, colors (Keith)Brian Paul
2006-04-11More GLSL code:Michal Krol
2005-11-01Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul
2005-07-18Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick
2004-09-27VBO RefCount fix (David Reveman)Brian Paul
2004-03-10don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Mer...Brian Paul
2004-03-03more changes to VBO reference counting and deletionBrian Paul
2004-02-11Do more bookkeeping of vertex buffer object reference counts.Brian Paul
2004-01-13init an uninitialized variable. This doesn't fix a latent bug becauseKarl Schultz
2003-12-12remove TexCoordInterleaveFactor. Clean up _mesa_InterleavedArrays()Brian Paul
2003-12-04Fix some problems with glDrawElements and vertex buffer objects.Brian Paul
2003-10-22Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
2003-09-19castsBrian Paul
2003-09-17Implement GL_ELEMENT_ARRAY_BUFFER_ARB for buffer objects.Brian Paul