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2009-06-26
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-22
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs
Brian Paul
2009-06-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
Brian Paul
2009-06-22
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-06-22
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-06-19
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-18
mesa: protect Elements against multiple definitions
Keith Whitwell
2009-06-17
Fast path when rebinding the same texture in single context environment
Ian Romanick
2009-06-17
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-16
mesa: fix incorrect viewport clamping in _mesa_set_viewport()
Brian Paul
2009-06-15
mesa: Always return a value.
José Fonseca
2009-06-15
mesa: Use appropriate float/integer types.
José Fonseca
2009-06-15
mesa: Use type modifier for float constants.
José Fonseca
2009-06-15
mesa: Use integer type with appropriate sign.
José Fonseca
2009-06-12
mesa: Enable uploads of only depth to z24s8 textures
Jakob Bornecrantz
2009-06-11
mesa: add default function for ctx->Driver.CheckQuery() hook
Brian Paul
2009-06-10
mesa: Fix typo in bitmask.
José Fonseca
2009-06-10
mesa: disable texture unit error check in _mesa_MatrixMode()
Brian Paul
2009-06-08
mesa: Use matching signedness for the counter as upper bound.
José Fonseca
2009-06-08
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
Brian Paul
2009-06-08
mesa: EXT_vertex_array_bgra fixes
Brian Paul
2009-06-05
mesa: bump version to 7.5-rc3
Brian Paul
2009-06-02
mesa: release VBO and PBO references upon context destruction
Brian Paul
2009-06-02
mesa: add #define FEATURE_ARB_pixel_buffer_object
Brian Paul
2009-05-30
mesa: Output warnings to debugger on Windows.
José Fonseca
2009-05-30
mesa: Add success/failures return value to _mesa_make_current.
José Fonseca
2009-05-22
mesa: fix loop over generic attribs in update_arrays()
Brian Paul
2009-05-22
mesa: allow GL_BITMAP type in _mesa_image_image_stride()
Brian Paul
2009-05-22
mesa: added comment
Brian Paul
2009-05-21
mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE
Brian Paul
2009-05-19
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
2009-05-19
mesa: assign trb->Base.StencilBits in update_wrapper().
Brian Paul
2009-05-18
mesa: comments for _mesa_generate_mipmap_level()
Brian Paul
2009-05-15
mesa: bump version to 7.5-rc2
Brian Paul
2009-05-13
mesa: delete array objects before buffer objects during context tear-down
Brian Paul
2009-05-13
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-13
mesa: reference counting for gl_array_object
Brian Paul
2009-05-11
mesa: Fixed a texture memory leak
Brian Paul
2009-05-08
mesa: set version to 7.5-rc1
Brian Paul
2009-05-08
mesa: Make _mesa_share_state thread safe.
José Fonseca
2009-05-08
mesa: more complete fix for transform_invarient glitches
Keith Whitwell
2009-05-08
mesa/main: set PREFER_DP4 to match position_invarient code
Keith Whitwell
2009-05-07
mesa: unmap buffer objects during context tear-down
Brian Paul
2009-05-01
mesa: fix state validation bug for glCopyTex[Sub]Image()
Brian Paul
2009-05-01
mesa: remove -devel suffix from version
Brian Paul
2009-04-28
mesa/main: protect driver.finish with FLUSH_CURRENT
Keith Whitwell
2009-04-27
mesa: Call _mesa_snprintf instead of snprintf.
José Fonseca
2009-04-24
mesa: fix up error/warning/debug output newlines
Brian Paul
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