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prog_parameter.c
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2009-04-17
mesa: build a float[4] value in _mesa_add_sampler() to avoid random values
Brian Paul
2009-04-03
mesa: in mesa_add_named_constant(), avoid adding duplicate constants
Brian Paul
2009-03-17
mesa: update/fix doxygen comments
Vinson Lee
2009-03-07
mesa: gl_register_file enum typedef
Brian Paul
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-02
mesa: fix another "out of samplers" problem
Brian Paul
2008-12-16
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-12
mesa: remove old size=4 limit
Brian Paul
2008-11-24
mesa: copy Flags in _mesa_clone_parameter_list()
Brian Paul
2008-11-24
mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-24
mesa: copy Flags in _mesa_clone_parameter_list()
Brian Paul
2008-11-24
mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-11
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-10
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-09-05
mesa: _mesa_program_state_string() returns char *, not const char *.
Michal Krol
2008-08-25
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-19
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-07-29
mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-24
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-21
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-18
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-15
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-06-12
shaders: fix allocation of arrays of parameters
Zack Rusin
2008-06-12
shaders: fix allocation of arrays of parameters
Zack Rusin
2008-05-20
copy StateFlags in _mesa_clone_parameter_list()
Brian Paul
2008-05-20
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-20
copy StateFlags in _mesa_clone_parameter_list()
Brian Paul
2008-05-20
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-14
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
mesa: use CALLOC_STRUCT()
Brian Paul
2008-05-14
added _mesa_combine_parameter_lists()
Brian Paul
2008-04-22
small cleanups
Alan Hourihane
2008-03-27
Fix the compile of disabled DEBUG_PARSING code.
Brian
2007-12-11
make sure state token values are fully initialized
Roland Scheidegger
2007-10-30
added _mesa_combine_parameter_lists()
Brian
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-04-18
comments, assertions
Brian
2007-04-18
new comments
Brian
2007-04-18
Start fixing some issues with uniform variables and their types.
Brian
2007-04-18
Fix some bugs related to querying active uniforms.
Brian
2007-04-18
Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().
Brian
2007-03-26
In _mesa_lookup_parameter_constant() make sure we return a full, 4-component ...
Brian
2007-03-22
In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...
Brian
2007-03-13
remove bogus assertion
Brian
2007-02-23
replace GLint with gl_state_index
Brian
2007-02-22
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-09
always init param vars to silence valgrind warnings
Brian
2007-02-08
do full swizzled matching in _mesa_lookup_parameter_constant()
Brian
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