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My Mesa repository
Thomas White
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shader_api.c
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2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-06
glsl: new MESA_GLSL env var for GLSL debugging features
Brian Paul
2009-02-06
Revert "mesa: meaningless whitespace change to see if git's working (ignore)"
Brian Paul
2009-02-06
mesa: meaningless whitespace change to see if git's working (ignore)
Brian Paul
2009-01-22
glsl: set shader->CompileStatus in _slang_compile()
Brian Paul
2008-11-11
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-10
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-05
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-11-05
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-05
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-10-10
Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-09-29
GLSL: Implement _mesa_get_handle
Ian Romanick
2008-09-29
GLSL: AttachShader returns INVALID_OPERATION for repeated attach
Ian Romanick
2008-09-23
mesa: glsl: fix glGetUniform for matrix queries
Brian Paul
2008-09-23
mesa: glsl: fix a number of glUniform issues
Brian Paul
2008-09-23
mesa: glsl: fix error check in get_uniformfv()
Brian Paul
2008-09-21
Merge branch 'master' into gallium-0.2
Keith Whitwell
2008-09-21
mesa: fix issues causing warnings on Windows
Brian Paul
2008-09-21
Merge branch 'master' into gallium-0.2
Keith Whitwell
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows
Brian Paul
2008-08-11
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-11
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-07
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-08-06
mesa: glsl: fix a number of glUniform issues
Brian Paul
2008-08-06
mesa: glsl: fix glGetUniform for matrix queries
Brian Paul
2008-08-06
mesa: glsl: fix error check in get_uniformfv()
Brian Paul
2008-07-29
mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-29
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
mesa: remove stray debug assertion
Brian Paul
2008-07-29
mesa: fix glUniform error checking for samplers
Brian
2008-07-29
mesa: fix some issues in _mesa_validate_program()
Brian Paul
2008-07-29
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
mesa: fix set_program_uniform_matrix(): need to loop over matrix count
Brian Paul
2008-07-25
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-25
mesa: Mark as XXX unresolved warnings on windows.
Michal Krol
2008-07-24
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-24
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-22
mesa: remove stray debug assertion
Brian Paul
2008-07-21
mesa: fix glUniform error checking for samplers
Brian
2008-07-21
mesa: fix some issues in _mesa_validate_program()
Brian Paul
2008-07-21
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-18
mesa: fix set_program_uniform_matrix(): need to loop over matrix count
Brian Paul
2008-07-15
mesa: Silence compiler warnings on Windows.
Michal Krol
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