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st_cb_bitmap.c
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Author
2009-03-04
mesa: Clear cache->trans after destroying the transfer.
José Fonseca
2009-03-04
gallium: Unify reference counting.
Michel Dänzer
2009-02-24
mesa/st: support l8 as well as i8 in bitmap code
Keith Whitwell
2009-02-24
gallium: Add pipe_buffer_write/read inlines.
José Fonseca
2009-02-19
mesa: Free the util shaders with the gallium's FREE.
José Fonseca
2009-02-16
Merge branch 'master' into gallium-texture-transfer
Keith Whitwell
2009-02-12
mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker
Brian Paul
2009-02-12
mesa: consistantly use mesa memory-functions in gallium state tracker
Brian Paul
2009-02-05
gallium: No longer allow CPU mapping surfaces directly.
Michel Dänzer
2008-12-15
Merge commit 'origin/gallium-0.1' into gallium-0.2
Alan Hourihane
2008-12-12
gallium: avoid mapping same vertex buffer in subsequent frames
Keith Whitwell
2008-11-28
Merge commit 'origin/gallium-0.1' into gallium-0.2
Alan Hourihane
2008-11-26
gallium: fix glBitmap color bug
Brian Paul
2008-11-03
softpipe: Don't call pipe_buffer_destroy directly.
José Fonseca
2008-09-03
gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.
José Fonseca
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-07-19
gallium: Finer grained is_format_supported.
José Fonseca
2008-07-03
gallium: fix surface memleak in bitmap code
Brian Paul
2008-06-27
gallium: Drop pipe_texture->cpp and pipe_surface->cpp.
José Fonseca
2008-06-24
mesa: More signed/unsigned float/integer fixes.
José Fonseca
2008-06-17
gallium: need to flush bitmap cache when raster color changes
Brian Paul
2008-05-31
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-05-27
gallium: Always unreference bitmap cache texture before resetting the cache.
Michel Dänzer
2008-05-20
Merge branch 'gallium-0.1' into gallium-tex-surfaces
Brian Paul
2008-05-20
gallium: fix shader mem leak
Brian Paul
2008-05-19
gallium: remove dead code
Brian Paul
2008-05-19
gallium: remove dead code
Brian Paul
2008-05-16
gallium: fix glBitmap surface memleak in context tear-down
Brian Paul
2008-05-08
gallium: remove dead code
Brian Paul
2008-05-08
gallium: no-op st_Bitmap() if width or height is zero
Brian Paul
2008-05-02
gallium: Add texture usage flags, special-case allocation of display targets
Keith Whitwell
2008-05-01
gallium: tex surface checkpoint
Keith Whitwell
2008-04-30
gallium: use the newer PIPE_FORMAT_x_UNORM format names
Brian Paul
2008-04-30
gallium: use new buffer wrapper functions in p_inlines.h
Brian Paul
2008-04-30
gallium: consolidate the bitmap->texel conversion code
Brian Paul
2008-04-30
gallium: create a new texture each time we init/flush the bitmap cache
Brian Paul
2008-04-30
gallium: simplify texture format selection
Brian Paul
2008-04-29
gallium: flush pipe before updating bitmap texture
Brian Paul
2008-04-25
gallium: remove unneeded st->bitmap_texcoord_bias
Brian Paul
2008-04-24
gallium: disable the bitmap/texcoord bias
Brian Paul
2008-04-24
gallium: use cso_destroy_vertex/fragment_shader() functions
Brian Paul
2008-04-22
gallium: fix some bitmap frag shader issues
Brian Paul
2008-04-22
gallium: How about restoring shaders instead of saving them again...
Michel Dänzer
2008-04-21
use cso fs/vs handle functions
Keith Whitwell
2008-04-21
gallium: Use CSO cache for shaders.
Michel Dänzer
2008-04-07
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-04
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-03
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-03-31
gallium: used inverted bitmap texture to simplify the fragment shader.
Brian
2008-03-31
gallium: use cso_save/restore_sampler_textures() functions
Brian
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