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path: root/src/mesa/state_tracker/st_cb_bitmap.c
AgeCommit message (Expand)Author
2009-03-04mesa: Clear cache->trans after destroying the transfer.José Fonseca
2009-03-04gallium: Unify reference counting.Michel Dänzer
2009-02-24mesa/st: support l8 as well as i8 in bitmap codeKeith Whitwell
2009-02-24gallium: Add pipe_buffer_write/read inlines.José Fonseca
2009-02-19mesa: Free the util shaders with the gallium's FREE.José Fonseca
2009-02-16Merge branch 'master' into gallium-texture-transferKeith Whitwell
2009-02-12mesa: use new ST_CALLOC_STRUCT() macro in gallium state trackerBrian Paul
2009-02-12mesa: consistantly use mesa memory-functions in gallium state trackerBrian Paul
2009-02-05gallium: No longer allow CPU mapping surfaces directly.Michel Dänzer
2008-12-15Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane
2008-12-12gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell
2008-11-28Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane
2008-11-26gallium: fix glBitmap color bugBrian Paul
2008-11-03softpipe: Don't call pipe_buffer_destroy directly.José Fonseca
2008-09-03gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
2008-07-19gallium: Finer grained is_format_supported.José Fonseca
2008-07-03gallium: fix surface memleak in bitmap codeBrian Paul
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
2008-06-24mesa: More signed/unsigned float/integer fixes.José Fonseca
2008-06-17gallium: need to flush bitmap cache when raster color changesBrian Paul
2008-05-31mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-05-27gallium: Always unreference bitmap cache texture before resetting the cache.Michel Dänzer
2008-05-20Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-20gallium: fix shader mem leakBrian Paul
2008-05-19gallium: remove dead codeBrian Paul
2008-05-19gallium: remove dead codeBrian Paul
2008-05-16gallium: fix glBitmap surface memleak in context tear-downBrian Paul
2008-05-08gallium: remove dead codeBrian Paul
2008-05-08gallium: no-op st_Bitmap() if width or height is zeroBrian Paul
2008-05-02gallium: Add texture usage flags, special-case allocation of display targetsKeith Whitwell
2008-05-01gallium: tex surface checkpointKeith Whitwell
2008-04-30gallium: use the newer PIPE_FORMAT_x_UNORM format namesBrian Paul
2008-04-30gallium: use new buffer wrapper functions in p_inlines.hBrian Paul
2008-04-30gallium: consolidate the bitmap->texel conversion codeBrian Paul
2008-04-30gallium: create a new texture each time we init/flush the bitmap cacheBrian Paul
2008-04-30gallium: simplify texture format selectionBrian Paul
2008-04-29gallium: flush pipe before updating bitmap textureBrian Paul
2008-04-25gallium: remove unneeded st->bitmap_texcoord_biasBrian Paul
2008-04-24gallium: disable the bitmap/texcoord biasBrian Paul
2008-04-24gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul
2008-04-22gallium: fix some bitmap frag shader issuesBrian Paul
2008-04-22gallium: How about restoring shaders instead of saving them again...Michel Dänzer
2008-04-21use cso fs/vs handle functionsKeith Whitwell
2008-04-21gallium: Use CSO cache for shaders.Michel Dänzer
2008-04-07gallium: check ctx->DrawBuffer before flushing bitmap cache.Brian Paul
2008-04-04gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shadersBrian Paul
2008-04-03gallium: set rasterizer.gl_rasterization_rules = 1 in a few more placesBrian
2008-03-31gallium: used inverted bitmap texture to simplify the fragment shader.Brian
2008-03-31gallium: use cso_save/restore_sampler_textures() functionsBrian