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My Mesa repository
Thomas White
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st_context.c
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Author
2009-03-18
st: call _glapi_check_multithread from st_make_current
Keith Whitwell
2009-03-07
mesa: move glViewport and glDepthRange functions into new viewport.c file
Brian Paul
2009-03-04
gallium: Remove some superfluous instances of #include "p_inlines.h".
Michel Dänzer
2009-03-04
gallium: Unify reference counting.
Michel Dänzer
2009-02-23
gallium: include st_cb_viewport.h to silence warning
Brian Paul
2009-02-23
gallium: add winsys interface for viewport changes to support DRI2
Alan Hourihane
2009-02-12
mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker
Brian Paul
2009-02-12
mesa: consistantly use mesa memory-functions in gallium state tracker
Brian Paul
2009-01-09
st: build fix
Alan Hourihane
2008-09-17
gallium: clean-up/fix msaa override in state tracker
Brian Paul
2008-09-16
gallium: move _vbo_DestroyContext() call
Brian Paul
2008-09-03
gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.
José Fonseca
2008-08-19
gallium: do a proper implementation of GL_OES_read_format
Brian Paul
2008-08-19
mesa: Call pipe->destroy on context destruction for all platforms.
José Fonseca
2008-08-14
gallium: use a default texture in update_textures(), update_samplers() when n...
Brian Paul
2008-08-12
gallium: more context clean-up
Brian Paul
2008-07-21
gallium: Temporary workaround for mismatched pipe create and pipe destroy
Jonathan White
2008-07-10
gallium: check for FEATURE_feedback and FEATURE_drawpix when creating/using t...
Brian Paul
2008-06-20
gallium: always need st_init-blit()
Brian Paul
2008-06-20
gallium: assorted FEATURE tests
Brian Paul
2008-06-18
gallium: more FEATURE_x tests
Brian Paul
2008-06-18
gallium: added st_get_proc_address()
Brian Paul
2008-06-18
gallium: added FEATURE_x tests
Brian Paul
2008-06-09
gallium: include scissor.h
Brian Paul
2008-05-20
gallium: move vertex/fragment program unbinding
Brian Paul
2008-05-20
gallium: clean-up glDraw/CopyPixels shaders when destroying context
Brian Paul
2008-05-16
gallium: release textures during context tear-down (fix mem leak)
Brian Paul
2008-05-06
gallium: implement full reference counting for vertex/fragment programs
Brian
2008-04-30
gallium: use new buffer wrapper functions in p_inlines.h
Brian Paul
2008-04-24
gallium: use cso_destroy_vertex/fragment_shader() functions
Brian Paul
2008-04-17
gallium: reorder some of the destroy context code
Brian Paul
2008-04-09
gallium: remove unneeded st->haveFramebufferSurfaces field.
Brian Paul
2008-04-03
gallium: streamline viewport/raster/shader state for clearing with quads
Brian Paul
2008-03-28
gallium: implement a glBitmap cache
Brian
2008-03-25
gallium: disable the selection/feedback draw module's options for wide lines,...
Brian Paul
2008-03-24
gallium: free bitmap fragment shaders, misc clean-up
Brian Paul
2008-03-20
gallium: glBitmap code now separe from glDraw/CopyPixels code
Brian
2008-03-20
gallium: use the utility pasthrough shaders
Brian
2008-03-18
gallium: plug in and init GL_EXT_framebuffer_blit function/extension
Brian
2008-03-11
gallium: rework CSO-related code in state tracker
Brian
2008-02-15
Code reorganization: update build.
José Fonseca
2008-02-08
gallium: initial implemenation of auto mipmap generation in state tracker
Brian
2008-01-25
gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code
Keith Whitwell
2008-01-01
unref const buffers during context destroy
Brian
2007-12-19
Fix problem with initial viewport/scissor size.
Brian
2007-12-07
Move _mesa_init_glsl_driver_functions() into shader_api.c
Brian
2007-12-07
Eliminate struct pipe_region.
Michel Dänzer
2007-11-07
init glsl functions in st_init_driver_functions()
Brian
2007-11-05
Determine GL extensions/limits by making pipe queries.
Brian
2007-11-05
Remove some temporary state tracker context/framebuffer_create functions.
Brian
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