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My Mesa repository
Thomas White
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2009-06-26
st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED
Brian Paul
2009-06-19
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-11
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
2009-06-11
mesa: Use new pf_is_depth_and_stencil inline.
José Fonseca
2009-06-11
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca
2009-06-11
mesa: Remove dead code.
José Fonseca
2009-06-11
st/mesa: fix typo s/BFC0/BFC1/
Brian Paul
2009-06-11
mesa: Only do read write when we don't have a depth value to write
Jakob Bornecrantz
2009-06-11
mesa: Take the format from the right structure.
José Fonseca
2009-06-11
meas: Use a read/write transfer when writing stencil component, but not touch...
José Fonseca
2009-06-10
mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.
José Fonseca
2009-06-10
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
José Fonseca
2009-06-10
mesa: Single precision constants.
José Fonseca
2009-06-10
mesa: Pure software accum buffer.
José Fonseca
2009-06-09
mesa/st: fix tracking of mapped buffer ranges
Keith Whitwell
2009-06-08
st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion
Brian Paul
2009-06-08
st/mesa: remove invalid assertion
Brian Paul
2009-06-08
mesa: Allocate tokens from the heap.
José Fonseca
2009-06-04
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
Brian Paul
2009-06-01
mesa/st: restore flush to copy_texsubimage (was previously finish)
Keith Whitwell
2009-06-01
st/gl: Fix mip gen for compressed textures
Jakob Bornecrantz
2009-06-01
st/mesa: fix incorrect sprite origin when drawing to FBO/texture
Brian Paul
2009-05-30
mesa: Check/propagate return value on st_make_current.
José Fonseca
2009-05-18
st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()
Brian Paul
2009-05-18
st: fix incorrect target parameter to screen->is_format_supported()
Brian Paul
2009-05-11
st: do proper refcounting for framebuffer surfaces
Brian Paul
2009-05-08
mesa/st: keep surface_copy arguments positive
Keith Whitwell
2009-05-08
mesa/st: remove redundant call to st_finish in CopyTexSubImage
Keith Whitwell
2009-05-08
mesa/st: cope with non-ibo index data in st_draw_feedback.c
Keith Whitwell
2009-05-08
mesa: more complete fix for transform_invarient glitches
Keith Whitwell
2009-05-01
st: create renderbuffer's pipe_surface in st_render_texture()
Brian Paul
2009-04-28
mesa/st: protect internal flushes with FLUSH_CURRENT
Keith Whitwell
2009-04-28
mesa/st: remove duplicate offset calculation
Keith Whitwell
2009-04-28
mesa/st: translate VERT_ATTRIB_GENERIC8..15 in st_translate_vertex_program
Keith Whitwell
2009-04-28
mesa/st: workaround for crashes in st_copy_texsubimage
Keith Whitwell
2009-04-28
st: Add an st_get_current() function.
Thomas Hellstrom
2009-04-27
mesa/st: fix incorrect face, level in compress_with_blit
Keith Whitwell
2009-04-22
st: comments, license, copyright
Brian Paul
2009-04-22
st: also check _NEW_PROGRAM flag for vertex shader constant buffers
Brian Paul
2009-04-22
gallium: Reinstate unconditional flushes.
Thomas Hellstrom
2009-04-21
st: play it safe for now and check _NEW_PROGRAM for shader const buffer atom
Brian Paul
2009-04-21
st: use the static atoms[] array directly
Brian Paul
2009-04-21
st: do away with dynamic state atom for const buffers
Brian Paul
2009-04-21
st: report GL_OUT_OF_MEMORY instead of asserting
Brian Paul
2009-04-20
mesa: Handle failure to create a transfer.
José Fonseca
2009-04-20
st: assert on pipe_buffer_create failure
Keith Whitwell
2009-04-20
gallium: Fix glDraw/CopyPixels fragment program leak.
Michel Dänzer
2009-04-19
st: Wait to create bitmap transfer until needed
Jakob Bornecrantz
2009-04-17
gallium: Create OGL state tracker wrappers for various CPU access operations.
Thomas Hellstrom
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