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s_context.h
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2003-02-23
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-10-29
updated email addresses
Brian Paul
2002-10-11
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-04
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-05-02
Implemented GL_ARB_texture_env_crossbar.
Brian Paul
2002-04-19
Allocate a sw_span struct in the swrast context instead of allocating it
Brian Paul
2002-02-02
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-01-10
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
Brian Paul
2001-12-17
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-08-14
Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.
Brian Paul
2001-07-13
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
2001-05-17
Fix order of decomposition of quad.
Keith Whitwell
2001-03-29
Removed DD_Z_NEVER.
Brian Paul
2001-03-19
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-07
_MinMagThresh[] should be GLfloat
Brian Paul
2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2000-11-22
Committing in .
Jouk Jansen
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-13
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
2000-11-05
Reorganized software rasterizer as a module which manages its own state,
Keith Whitwell
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