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My Mesa repository
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s_texstore.c
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2009-01-30
swrast: replace RENDER_START/FINISH macros with inline functions
Brian Paul
2008-10-01
Unify ARB_depth_texture and SGIX_depth_texture
Ian Romanick
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-05-09
swrast/dri: switch over users of generate_mipmap to new interface
Dave Airlie
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-10-12
Lots of changes to support runtime renderbuffer depths.
Brian Paul
2006-09-29
Move mipmap generation functions, texture scaling functions into new
Brian Paul
2006-05-19
some new comments
Brian Paul
2006-04-06
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2006-03-15
s/GLuint/GLushort/ in read_depth_stencil_image()
Brian Paul
2005-11-16
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-04
Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer
Brian Paul
2005-10-01
fix an assertion
Brian Paul
2005-09-30
implemented fallbacks for GL_EXT_packed_depth_stencil
Brian Paul
2005-09-03
Remove last remnants of pre-renderbuffer code.
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-16
fixed _mesa_generate_mipmaps() target problem
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2001-05-21
initial support for GL_SGIS_generate_mipmap extension
Brian Paul
2001-05-03
interpolate fog valus as floats, not fixed - fixed the swrast fog problem
Brian Paul
2001-04-13
added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ...
Brian Paul
2001-03-28
More texture format updates. Drivers now need only plug an appropriate
Gareth Hughes
2001-03-19
New files
Keith Whitwell