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2003-04-14
fix depth texture tex env bug (#719903)
Brian Paul
2003-04-11
Some groundwork for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-04-05
fragment program named constants and named program parameters basically work now
Brian Paul
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-19
Committing in .
Jouk Jansen
2003-03-19
Rewrite of fragment program named parameters, constants, etc. Not done.
Brian Paul
2003-03-16
Store partial derivative values in sw_span structure.
Brian Paul
2003-03-16
use TEX_UNIT_LOOP macro to coalesce some code
Brian Paul
2003-03-16
clean-ups, re-org in preparation for fragment program work
Brian Paul
2003-03-15
Fix up some fragment program texture enable issues.
Brian Paul
2003-03-14
Clean-up of parser error handling/reporting.
Brian Paul
2003-03-14
include macros.h
Brian Paul
2003-03-04
fix GLchan=GLfloat problems
Brian Paul
2003-03-04
added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-02-28
minor typo
Brian Paul
2003-02-28
fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)
Brian Paul
2003-02-27
fix a cast (bug 694546)
Brian Paul
2003-02-27
fix compilation warnings on Windows
Karl Schultz
2003-02-27
fix float color interpolation (bug 694461)
Brian Paul
2003-02-25
pass the instruction to store_vector4(). implement KIL.
Brian Paul
2003-02-25
casts to silence g++ warnings
Brian Paul
2003-02-23
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-02-21
use IROUND to convert depth values from float to int (bug 690728)
Brian Paul
2003-02-21
fix zoom/clipping bug 689964
Brian Paul
2003-02-17
fixed bad zoomed.zStep assignment (bug 687811)
Brian Paul
2003-02-17
Implement parsing of texture instructions and prototype execution.
Brian Paul
2003-02-06
replace | with & (Laurent Desnogues)
Brian Paul
2003-01-28
move ltor computation
Brian Paul
2003-01-26
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-25
optimize compute_coveragef (Evgeny Kotsuba)
Brian Paul
2003-01-22
improved solve_plane_chan() (Evgeny Kotsuba)
Brian Paul
2003-01-21
GL_SGI_texture_color_table extension (Eric Plante)
Brian Paul
2003-01-21
GL_ATI_texture_env_combine3 extension
Brian Paul
2003-01-20
fix an assertion
Brian Paul
2003-01-20
use COPY_CHAN4 macro
Brian Paul
2003-01-20
use R/G/B/ACOMP indexes (Evgeny Kotsuba)
Brian Paul
2003-01-20
fix IBM CPP warning (Evgeny Kotsuba)
Brian Paul
2003-01-16
another fix for glDrawPixels + clipping
Brian Paul
2003-01-15
fix glDrawPixels hang when clipping
Brian Paul
2003-01-14
fragment program execution
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-12-18
comment changes
Brian Paul
2002-12-05
properly handle very wide images
Brian Paul
2002-12-05
clean-ups, comments
Brian Paul
2002-11-28
mask is always non-null in write_rgba_pixels and write_monorgba_pixels
Brian Paul
2002-11-26
added missing call to _mesa_write_mono_alpha_span()
Brian Paul
2002-11-26
fixed bad clear value
Brian Paul
2002-11-25
set default texcoords for glBitmap/glDrawPixels
Brian Paul
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