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path: root/src/mesa/vbo/vbo_exec_array.c
AgeCommit message (Expand)Author
2010-02-15vbo: fix broken glMultiDrawElements()Brian Paul
2010-01-29vbo: fix missing state validation bugsBrian Paul
2010-01-29mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...Brian Paul
2010-01-27mesa: fix int/uint comparison warningsBrian Paul
2010-01-26vbo: if 'end' is out of bounds, clamp itBrian Paul
2010-01-26vbo: clamp DrawElements start/end to max possible valuesBrian Paul
2010-01-12vbo: Remove unnecessary header from vbo_exec_array.c.Vinson Lee
2009-11-17mesa: fix assorted compiler warningsBrian Paul
2009-10-14vbo: clean-ups, reformattingBrian Paul
2009-10-14mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.Brian Paul
2009-09-24Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-24vbo: limit number of warnings to 10Brian Paul
2009-09-21vbo: added comment about max array indexBrian Paul
2009-09-21vbo: restore some lost warning outputBrian Paul
2009-09-21mesa: refine the error checking vbo_exec_DrawRangeElements()Brian Paul
2009-09-21mesa: refine the error checking vbo_exec_DrawRangeElements()Brian Paul
2009-09-08mesa: Add support for ARB_draw_elements_base_vertex.Eric Anholt
2009-09-01mesa: Make MultiDrawElements submit multiple primitives at once.Eric Anholt
2009-08-14vbo: call _mesa_valid_to_render()Brian Paul
2009-08-12vbo: use _mesa_is_bufferobj()Brian Paul
2009-08-12vbo: fix incorrect pointerBrian Paul
2009-08-12vbo: Avoid extra validation of DrawElements.Eric Anholt
2009-06-09vbo: more glDrawElements debug code (disabled)Brian Paul
2009-06-03vbo: minor reformattingBrian Paul
2009-06-03vbo: move/refactor debug codeBrian Paul
2009-06-03vbo: added debug code to check array data validity (disabled)Brian Paul
2009-06-03vbo: tweak out-of-bounds VBO access error messageBrian Paul
2009-05-22mesa: fix warning message in vbo_exec_DrawRangeElements()Brian Paul
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-22mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul
2009-05-21vbo: fix build breakage...oopsBrian Paul
2009-05-21vbo: comments, whitespace clean-upsBrian Paul
2009-05-21Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-21vbo: fix incorrect loop limit in bind_array_obj()Brian Paul
2009-05-21mesa: use MAX_ values instead of literalsBrian Paul
2009-05-21mesa: added gl_array_object::Weight array fieldBrian Paul
2009-05-21mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElementBrian Paul
2009-05-21vbo: s/8/MAX_TEXTURE_COORD_UNITS/Brian Paul
2009-05-07vbo: in glDraw[Range]Element() code, check for out of bounds indexesBrian Paul
2009-03-07vbo: make bind_array_obj() code a little more conciseBrian Paul
2009-03-02mesa: save some useful VBO debug/dump code (disabled)Brian Paul
2008-10-07mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul
2008-10-03mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell
2008-08-26vbo: seed initial max_element value with a more likely candidateKeith Whitwell
2008-06-25mesa: point size arraysBrian Paul
2008-06-05mesa: added _mesa_DrawArrays, DrawElements, DrawRangeElements() wrappers for ...Brian Paul
2008-05-31mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-04-11mesa: Fix glBegin-time test for invalid programs/shaders.Brian Paul
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-02-14fix typo preventing generic arrays from working with ARB_vp (bug #9952)Roland Scheidegger