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Author
2003-05-15
added a couple casts
Brian Paul
2003-05-10
added GL_ARB_vertex_program functions
Brian Paul
2003-05-10
initialize condition codes before running program
Brian Paul
2003-05-10
fix scalar literal parsing glitches
Brian Paul
2003-05-10
fix MapBufferARB() return type
Brian Paul
2003-05-10
clamp fog color
Brian Paul
2003-05-08
added comment about MAX_WIDTH and textures
Brian Paul
2003-05-01
more docs (Klaus Niederkruger)
Brian Paul
2003-05-01
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-04-29
don't try to clear non-existant buffers
Brian Paul
2003-04-29
Committing in .
Jouk Jansen
2003-04-28
LOG2() clean-up (Klaus Niederkrueger)
Brian Paul
2003-04-28
new comments (Klaus Niederkruger)
Brian Paul
2003-04-21
remove unneeded fragment program test
Brian Paul
2003-04-21
remove unneeded unsigned int / zero comparisons
Brian Paul
2003-04-21
fix DDX, DDY instructions (probably not finished though)
Brian Paul
2003-04-21
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-21
alias ARB/NV program functions where possible
Brian Paul
2003-04-21
silence warning
Brian Paul
2003-04-21
use INDEX8_SPAN_ARGS
Brian Paul
2003-04-18
minor re-org of program matrix, program local parameter limits
Brian Paul
2003-04-18
more GL_ARB_vertex/fragment_program bits
Brian Paul
2003-04-17
fix some glBindProgramNV/ARB details
Brian Paul
2003-04-17
added LoadProgramNV and RequestResidentProgramsNV
Brian Paul
2003-04-17
Added arbprogram.c to Makefiles.
Brian Paul
2003-04-17
checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-14
fix depth texture tex env bug (#719903)
Brian Paul
2003-04-11
Some groundwork for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-10
remove a const
Brian Paul
2003-04-10
drawarrayrange fix
Keith Whitwell
2003-04-09
basic work on GL_ARB_vertex_buffer_object
Brian Paul
2003-04-08
fix string compare bug
Brian Paul
2003-04-08
add missing return in raster_pos4f()
Brian Paul
2003-04-08
fix some problems parsing scalar source arguments
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-04-08
added _mesa_realloc()
Brian Paul
2003-04-07
scalar source reg can be a scalar or vector literal
Brian Paul
2003-04-07
initialize attribute vectors to 4 components
Brian Paul
2003-04-07
minor parser fixes, program print-out fixes
Brian Paul
2003-04-07
fix typo
Brian Paul
2003-04-07
fix color array mixup
Brian Paul
2003-04-07
Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this may
Keith Whitwell
2003-04-07
Added gcc-sl target and shared lib shell script (Philip Brown)
Brian Paul
2003-04-05
Pass 4th element correctly in loopback_VertexAttrib4svNV
Keith Whitwell
2003-04-05
fragment program named constants and named program parameters basically work now
Brian Paul
2003-04-04
Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height
Brian Paul
2003-04-03
more memory-related fixes
Brian Paul
2003-04-03
some texture compression odds & ends
Brian Paul
2003-04-03
simplify CEILF, FLOORF, FABSF stuff
Brian Paul
2003-04-02
fix double-memory free in XMesaDestroyContext
Brian Paul
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