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2009-06-11
r300: r500 fragment program fixes
Maciej Cencora
2009-06-11
radeon: increase max bo count
Maciej Cencora
2009-06-11
r300: fix a GPU lock up
Maciej Cencora
2009-06-11
r300: fix vertex program bug
Maciej Cencora
2009-06-11
r300: move some code for easier debugging
Maciej Cencora
2009-06-11
r300: print vertex program when debugging is enabled
Maciej Cencora
2009-06-11
r300: fix output register allocation for vertex shaders
Maciej Cencora
2009-06-11
r300: hw doesn't support saturation for tex instructions
Maciej Cencora
2009-06-11
r300: fix indexed primitive rendering when using memory manager
Jerome Glisse
2009-06-10
r300: make sure indexed rendering doesn't try to use more than the num of ver...
Jerome Glisse
2009-06-09
radeon: fix mipmap_limits crasher.
Dave Airlie
2009-06-08
r300: fix regression caused by 056bc77547c304021a0faf204897ed238a5cf424
Maciej Cencora
2009-06-07
Merge remote branch 'origin/master' into radeon-rewrite
Dave Airlie
2009-06-07
r300: Endianness fixes for recent vertex path changes.
Michel Dänzer
2009-06-07
r300: vertex array stride = 0 means that data are tightly packed in the array
Maciej Cencora
2009-06-07
r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW accelerated
Maciej Cencora
2009-06-07
r300: remove unused code
Maciej Cencora
2009-06-07
r300: rewrite vertex setup for software T&L path using functions from softwar...
Maciej Cencora
2009-06-07
r300: prepare for some code duplication removal
Maciej Cencora
2009-06-07
r300: enable EXT_vertex_array_bgra extensions
Maciej Cencora
2009-06-07
r300: add hw accelerated support for different vertex data formats
Maciej Cencora
2009-06-07
r300: prepare for different vertex data type support
Maciej Cencora
2009-06-07
r300: fixup vertex attributes ordering
Maciej Cencora
2009-06-07
r300: always pass 4 color components to RS unit
Maciej Cencora
2009-06-04
osmesa: Allow building standalone in all three channel widths
Dan Nicholson
2009-06-04
mesa: call _mesa_ funcs, not gl funcs for debugging
Brian Paul
2009-06-04
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-04
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
Brian Paul
2009-06-04
intel: Add support for tiled textures.
Eric Anholt
2009-06-04
i915: Don't rely on fence regs when we don't have to.
Eric Anholt
2009-06-04
i915: Remove some long-dead i830 code.
Eric Anholt
2009-06-03
swrast: always do span clipping in _swrast_write_rgba_span()
Brian Paul
2009-06-03
vbo: minor reformatting
Brian Paul
2009-06-03
vbo: move/refactor debug code
Brian Paul
2009-06-03
vbo: added debug code to check array data validity (disabled)
Brian Paul
2009-06-03
vbo: new debug/dump code (disabled)
Brian Paul
2009-06-03
mesa: added NaN checking code (disabled)
Brian Paul
2009-06-03
mesa: check/prevent NaN for EX2/LG2
Brian Paul
2009-06-03
tnl: updated clip debug code (disabled)
Brian Paul
2009-06-03
mesa: added buffer object debug code (disabled)
Brian Paul
2009-06-03
tnl: add some floating point sanity checks (disabled)
Brian Paul
2009-06-03
vbo: tweak out-of-bounds VBO access error message
Brian Paul
2009-06-03
Fix compiling indirect.c when GLX_DIRECT_RENDERING is not defined
Ian Romanick
2009-06-03
Fast path when rebinding the same texture in single context environment
Ian Romanick
2009-06-02
st/mesa: minor clean-ups, reformatting, etc
Brian Paul
2009-06-02
st/mesa: implement/enable GL_ARB_copy_buffer extension
Brian Paul
2009-06-02
mesa: fix error test mistake in _mesa_CopyBufferSubData()
Brian Paul
2009-06-02
mesa: enable GL_ARB_copy_buffer for software drivers
Brian Paul
2009-06-02
mesa: plug in new _mesa_CopyBufferSubData() functions
Brian Paul
2009-06-02
mesa: _mesa_CopyBufferSubData() function, and driver fall-back
Brian Paul
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