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Author
2008-09-01
mesa: use CALLOC instead of MALLOC to fix valgrind warning
Brian Paul
2008-09-01
gallium: added st_bind/release_teximage() functions
Brian Paul
2008-09-01
gallium: move st_texture_image() cast wrapper to header file
Brian Paul
2008-08-28
mesa: remove debug code
Brian Paul
2008-08-28
mesa: dynamically grow the fixed function vertex program as needed
Brian Paul
2008-08-28
gallium: change the conditional which tests for combined Z+stencil buffers
Brian Paul
2008-08-28
mesa: bump MAX_INSN to 300
Brian Paul
2008-08-27
gallium: better support for user-space interleaved arrays
Brian Paul
2008-08-27
gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO.
Brian Paul
2008-08-27
gallium: remove old assertions
Brian Paul
2008-08-26
vbo: seed initial max_element value with a more likely candidate
Keith Whitwell
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-08-22
gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h header
Brian Paul
2008-08-22
mesa: glsl: regenerated file
Brian Paul
2008-08-22
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-20
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
mesa: glsl: regenerated file
Brian Paul
2008-08-20
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-19
mesa: allow for extra per-context init
Brian Paul
2008-08-19
gallium: implement a fast-path for glReadPixels for common cases
Brian Paul
2008-08-19
gallium: do a proper implementation of GL_OES_read_format
Brian Paul
2008-08-19
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-19
mesa: Call pipe->destroy on context destruction for all platforms.
José Fonseca
2008-08-19
st: Do not translate program constants to immediates when
Michal Krol
2008-08-19
st: Translate address register declaration.
Michal Krol
2008-08-19
st: Fix immediate construction.
Michal Krol
2008-08-18
gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffers
Brian Paul
2008-08-18
gallium: fix vertex program output translation/mapping bug
Brian Paul
2008-08-18
gallium: fix do_flip bug on glCopyTexImage / surface_copy() path
Brian Paul
2008-08-18
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...
Brian Paul
2008-08-15
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-15
gallium: in st_draw_vbo() use ctx->Current.Attrib[] values when arrays are mi...
Brian Paul
2008-08-15
mesa: Issue PIPE_FLUSH_FRAME in glSwapBuffers/glFlush/glFinish.
José Fonseca
2008-08-14
gallium: init default texture image to gray
Brian Paul
2008-08-14
gallium: use a default texture in update_textures(), update_samplers() when n...
Brian Paul
2008-08-14
gallium: added queries to determin GL_EXT_packed_depth_stencil support
Brian Paul
2008-08-14
mesa: Don't use alignments < 4.
José Fonseca
2008-08-13
gallium: in fallback_copy_texsubimage() create new tex surface for CPU read a...
Brian Paul
2008-08-13
mesa: KIL -> KIL, KIL_NV -> KILP.
Michal Krol
2008-08-12
gallium: more context clean-up
Brian Paul
2008-08-12
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
mesa: texture crop rect state
Brian Paul
2008-08-12
mesa: glsl: fix comment
Brian Paul
2008-08-12
mesa: glsl: enable bzero() in slang_typeinfo_construct()
Brian Paul
2008-08-12
mesa: glsl: remove reads of output regs from fragment shaders too
Brian Paul
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