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Author
2008-03-25
gallium: added some debug code (disable)
Brian Paul
2008-03-25
mesa: fix some issues in _mesa_combine_programs()
Brian Paul
2008-03-25
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell
2008-03-25
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Keith Whitwell
2008-03-25
mesa: append fog instructions after parsing if a fog option is set
Brian Paul
2008-03-25
mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_X
Brian Paul
2008-03-25
Fix typo
José Fonseca
2008-03-25
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-25
gallium: Use debug_get_option for GETENV
José Fonseca
2008-03-25
gallium: Fix default option on Windows.
José Fonseca
2008-03-24
gallium: don't enable stencil test if no stencil buffer.
Brian Paul
2008-03-24
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Brian
2008-03-24
gallium: fix a few bugs, warnings in the p_debug code
Brian
2008-03-24
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Brian
2008-03-24
gallium: save/restore samplers in draw_textured_quad()
Brian
2008-03-24
gallium: fix a few texture border/mipmap glitches found w/ conform
Brian Paul
2008-03-24
gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...
Brian Paul
2008-03-24
gallium: make a copy of the vertex shader's token array.
Brian
2008-03-24
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian
2008-03-24
gallium: added tgsi_num_tokens() function to return number of tokens in token...
Brian
2008-03-24
gallium: Simple cross platform get-opt system.
José Fonseca
2008-03-24
gallium: cleanup p_debug
José Fonseca
2008-03-24
gallium: move filter assignment out of loop
Brian
2008-03-24
gallium: fix REALLOC() to copy smaller of old/new sizes
Brian
2008-03-24
gallium: Protect operator precedence in macro.
José Fonseca
2008-03-24
gallium: free bitmap fragment shaders, misc clean-up
Brian Paul
2008-03-24
gallium: add missing cso_save_samplers() call
Brian Paul
2008-03-24
gallium: Remove util_gen_mipmap_filter().
Michal Krol
2008-03-24
gallium: pass the filter mode to util_gen_mipmap().
Brian
2008-03-24
gallium: tweak coords in u_gen_mipmap code
Michal Krol
2008-03-24
draw: pre-declare referenced structs
Keith Whitwell
2008-03-24
Revert "draw: Fix #include order to fix Linux build."
Keith Whitwell
2008-03-24
draw: Fix #include order to fix Linux build.
Michel Dänzer
2008-03-23
draw: check need_pipeline() in passthrough
Keith Whitwell
2008-03-23
draw: tweak the definition of draw_need_pipeline, fix minor bug
Keith Whitwell
2008-03-23
draw: fix crlf
Keith Whitwell
2008-03-23
draw: rename emit functions to match pipe_format names
Keith Whitwell
2008-03-23
draw: restructure fetch/emit as a pair of function calls
Keith Whitwell
2008-03-23
gallium: Add util_gen_mipmap_filter().
Michal Krol
2008-03-23
gallium: Fix memory leak.
José Fonseca
2008-03-23
gallium: Remove the debug_mask_* stuff.
José Fonseca
2008-03-23
gallium: Fix typo.
José Fonseca
2008-03-23
gallium: Memory debugging utilities.
José Fonseca
2008-03-23
gallium: wrap decls in extern "C"
José Fonseca
2008-03-23
draw: fix some unsigned vs ushort confusion
Keith Whitwell
2008-03-23
gallium: beginnings of draw module vertex rework
Keith Whitwell
2008-03-22
gallium: fix a few more shader-related mem leaks
Brian
2008-03-22
use ctx->Driver.DeleteProgram() in a few more places
Brian
2008-03-22
gallium: free samplers, textures in destroy()
Brian
2008-03-22
gallium: remove temporary _screen suffix from function names
Brian
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