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2004-02-12
minor cleanups from t_dd_vb.c
Dave Airlie
2004-02-12
remove vertex_stride_shift, fix up code to not need it
Dave Airlie
2004-02-12
fix up specular color/fog and triangle vertex retrieval
Dave Airlie
2004-02-12
fixup vertex building code ..
Dave Airlie
2004-02-12
more updates , gears sorta works
Dave Airlie
2004-02-11
Fix the problem found with UT after I had added support for glVertexAttrib.
Brian Paul
2004-02-11
initialise VBLANK
Dave Airlie
2004-02-11
Do more bookkeeping of vertex buffer object reference counts.
Brian Paul
2004-02-11
Initial pass at adding support for the new DRI driver interfaces to
Ian Romanick
2004-02-11
revert to version 1.18 for now to fix segfaults in some applications
Roland Scheidegger
2004-02-10
change lighting to use MULT instead of PREMULT (i.e. move some lighting color...
Roland Scheidegger
2004-02-10
fixed back fxMesaGetCurrentContext to match MakeCurrent
Daniel Borca
2004-02-10
Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ...
Roland Scheidegger
2004-02-09
reorganized DMesa to fxMesa wrapper
Daniel Borca
2004-02-09
deal with combine_ext refactor
Daniel Borca
2004-02-09
Restore some of the previous code for handling conventional vertex attributes
Brian Paul
2004-02-08
Updated to handle generic vertex attributes accessed vi glArrayElement().
Brian Paul
2004-02-08
fully parameterize the macros for fixed-point arithmetic
Brian Paul
2004-02-08
added an additional comment about mipmap generation
Brian Paul
2004-02-08
implement Fake_glXCreateWindow() to fix bug #890894
Brian Paul
2004-02-07
removed MGA driver from DMesa
Daniel Borca
2004-02-07
added NUL driver for DMesa
Daniel Borca
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-06
inform driver of changed wrap/filter parameters due to binding of nv_texrect ...
Roland Scheidegger
2004-02-06
remove bogus check of texture target in R200TexParameter
Roland Scheidegger
2004-02-06
align blits for texture rectangles correctly, fix potential problem overwriti...
Roland Scheidegger
2004-02-06
fix potential problem overwriting dma region
Roland Scheidegger
2004-02-06
remove bogus check of texture target in RadeonTexParameter
Roland Scheidegger
2004-02-06
Added flags for _all_ extensions to the gl_extensions struct so that drivers
Brian Paul
2004-02-06
fix missing include for SOLO build
Dave Airlie
2004-02-06
Remove warnings from mach64 build, fix up some _SOLO stuff,
Dave Airlie
2004-02-05
Initial mach64 driver import for DRI mach64-0-0-6 branch,
Dave Airlie
2004-02-05
bring in Keith's _math_matrix_ortho() compiler work-around
Brian Paul
2004-02-05
fix ugly bug triggered by macro expansion
Dave Airlie
2004-02-04
fix glXChooseFBConfig bug 890167
Brian Paul
2004-02-04
fix typo
Brian Paul
2004-02-04
Fix off-by-one in calculations for wrapped trifan, polygon primitives
Keith Whitwell
2004-02-04
fix stores to vertex state program registers
Brian Paul
2004-02-04
another tweak to two-sided detection test
Brian Paul
2004-02-04
fix two-sided lighting / vertex program bug (#887330)
Brian Paul
2004-02-02
s/getenv/_mesa_getenv/
Brian Paul
2004-02-02
Include context.h in radeon_state.c.
Felix Kuehling
2004-02-02
glXChooseFBConfig() didn't handle GLX_FBCONFIG_ID option
Brian Paul
2004-02-02
added glutGetProcAddress in DMesaGLUT
Daniel Borca
2004-02-02
fixed a bug in GL_NEAREST sampler
Daniel Borca
2004-01-31
minor #ifdef fix
Brian Paul
2004-01-31
added _NEW_PROGRAM to check_state flags for pipeline stages (fixes vparray de...
Brian Paul
2004-01-31
don't call gl functions directly, jump through _glapi_Dispatch table
Brian Paul
2004-01-30
glBindProgramARB wasn't getting compiled into display lists (bug 887383)
Brian Paul
2004-01-30
Minor fixes for recent Mesa 6.1 changes
Brian Paul
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