1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
|
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "glheader.h"
#include "enums.h"
#include "mtypes.h"
#include "macros.h"
#include "swrast/swrast.h"
#include "intel_screen.h"
#include "intel_context.h"
#include "intel_ioctl.h"
#include "intel_batchbuffer.h"
static GLboolean
check_color( const GLcontext *ctx, GLenum type, GLenum format,
const struct gl_pixelstore_attrib *packing,
const void *pixels, GLint sz, GLint pitch )
{
intelContextPtr intel = INTEL_CONTEXT(ctx);
GLuint cpp = intel->intelScreen->cpp;
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
if ( (pitch & 63) ||
ctx->_ImageTransferState ||
packing->SwapBytes ||
packing->LsbFirst) {
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: failed 1\n", __FUNCTION__);
return GL_FALSE;
}
if ( type == GL_UNSIGNED_INT_8_8_8_8_REV &&
cpp == 4 &&
format == GL_BGRA ) {
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: passed 2\n", __FUNCTION__);
return GL_TRUE;
}
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: failed\n", __FUNCTION__);
return GL_FALSE;
}
static GLboolean
check_color_per_fragment_ops( const GLcontext *ctx )
{
int result;
result = (!( ctx->Color.AlphaEnabled ||
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil.Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
!ctx->Color.ColorMask[2] ||
!ctx->Color.ColorMask[3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
ctx->Current.RasterPosValid);
return result;
}
/**
* Clip the given rectangle against the buffer's bounds (including scissor).
* \param size returns the
* \return GL_TRUE if any pixels remain, GL_FALSE if totally clipped.
*
* XXX Replace this with _mesa_clip_drawpixels() and _mesa_clip_readpixels()
* from Mesa 6.4. We shouldn't apply scissor for ReadPixels.
*/
static GLboolean
clip_pixelrect( const GLcontext *ctx,
const GLframebuffer *buffer,
GLint *x, GLint *y,
GLsizei *width, GLsizei *height)
{
/* left clipping */
if (*x < buffer->_Xmin) {
*width -= (buffer->_Xmin - *x);
*x = buffer->_Xmin;
}
/* right clipping */
if (*x + *width > buffer->_Xmax)
*width -= (*x + *width - buffer->_Xmax - 1);
if (*width <= 0)
return GL_FALSE;
/* bottom clipping */
if (*y < buffer->_Ymin) {
*height -= (buffer->_Ymin - *y);
*y = buffer->_Ymin;
}
/* top clipping */
if (*y + *height > buffer->_Ymax)
*height -= (*y + *height - buffer->_Ymax - 1);
if (*height <= 0)
return GL_FALSE;
return GL_TRUE;
}
/**
* Compute intersection of a clipping rectangle and pixel rectangle,
* returning results in x/y/w/hOut vars.
* \return GL_TRUE if there's intersection, GL_FALSE if disjoint.
*/
static INLINE GLboolean
intersect_region(const drm_clip_rect_t *box,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint *xOut, GLint *yOut, GLint *wOut, GLint *hOut)
{
GLint bx = box->x1;
GLint by = box->y1;
GLint bw = box->x2 - bx;
GLint bh = box->y2 - by;
if (bx < x) bw -= x - bx, bx = x;
if (by < y) bh -= y - by, by = y;
if (bx + bw > x + width) bw = x + width - bx;
if (by + bh > y + height) bh = y + height - by;
*xOut = bx;
*yOut = by;
*wOut = bw;
*hOut = bh;
if (bw <= 0) return GL_FALSE;
if (bh <= 0) return GL_FALSE;
return GL_TRUE;
}
static GLboolean
intelTryReadPixels( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *pack,
GLvoid *pixels )
{
intelContextPtr intel = INTEL_CONTEXT(ctx);
GLint size = 0; /* not really used */
GLint pitch = pack->RowLength ? pack->RowLength : width;
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
/* Only accelerate reading to agp buffers.
*/
if ( !intelIsAgpMemory(intel, pixels,
pitch * height * intel->intelScreen->cpp ) ) {
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: dest not agp\n", __FUNCTION__);
return GL_FALSE;
}
/* Need GL_PACK_INVERT_MESA to cope with upsidedown results from
* blitter:
*/
if (!pack->Invert) {
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: MESA_PACK_INVERT not set\n", __FUNCTION__);
return GL_FALSE;
}
if (!check_color(ctx, type, format, pack, pixels, size, pitch))
return GL_FALSE;
switch ( intel->intelScreen->cpp ) {
case 4:
break;
default:
return GL_FALSE;
}
/* Although the blits go on the command buffer, need to do this and
* fire with lock held to guarentee cliprects and drawing offset are
* correct.
*
* This is an unusual situation however, as the code which flushes
* a full command buffer expects to be called unlocked. As a
* workaround, immediately flush the buffer on aquiring the lock.
*/
intelFlush( &intel->ctx );
LOCK_HARDWARE( intel );
{
__DRIdrawablePrivate *dPriv = intel->driDrawable;
int nbox = dPriv->numClipRects;
int src_offset = intel->readRegion->offset;
int src_pitch = intel->intelScreen->front.pitch;
int dst_offset = intelAgpOffsetFromVirtual( intel, pixels);
drm_clip_rect_t *box = dPriv->pClipRects;
int i;
assert(dst_offset != ~0); /* should have been caught above */
if (!clip_pixelrect(ctx, ctx->ReadBuffer, &x, &y, &width, &height)) {
UNLOCK_HARDWARE( intel );
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s totally clipped -- nothing to do\n",
__FUNCTION__);
return GL_TRUE;
}
/* convert to screen coords (y=0=top) */
y = dPriv->h - y - height;
x += dPriv->x;
y += dPriv->y;
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "readpixel blit src_pitch %d dst_pitch %d\n",
src_pitch, pitch);
/* We don't really have to do window clipping for readpixels.
* The OpenGL spec says that pixels read from outside the
* visible window region (pixel ownership) have undefined value.
*/
for (i = 0 ; i < nbox ; i++)
{
GLint bx, by, bw, bh;
if (intersect_region(box+i, x, y, width, height,
&bx, &by, &bw, &bh)) {
intelEmitCopyBlitLocked( intel,
intel->intelScreen->cpp,
src_pitch, src_offset,
pitch, dst_offset,
bx, by,
bx - x, by - y,
bw, bh );
}
}
}
UNLOCK_HARDWARE( intel );
intelFinish( &intel->ctx );
return GL_TRUE;
}
static void
intelReadPixels( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *pack,
GLvoid *pixels )
{
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
if (!intelTryReadPixels( ctx, x, y, width, height, format, type, pack,
pixels))
_swrast_ReadPixels( ctx, x, y, width, height, format, type, pack,
pixels);
}
static void do_draw_pix( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint pitch,
const void *pixels,
GLuint dest )
{
intelContextPtr intel = INTEL_CONTEXT(ctx);
__DRIdrawablePrivate *dPriv = intel->driDrawable;
drm_clip_rect_t *box = dPriv->pClipRects;
int nbox = dPriv->numClipRects;
int i;
int src_offset = intelAgpOffsetFromVirtual( intel, pixels);
int src_pitch = pitch;
assert(src_offset != ~0); /* should be caught earlier */
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
intelFlush( &intel->ctx );
LOCK_HARDWARE( intel );
if (ctx->DrawBuffer)
{
y -= height; /* cope with pixel zoom */
if (!clip_pixelrect(ctx, ctx->DrawBuffer,
&x, &y, &width, &height)) {
UNLOCK_HARDWARE( intel );
return;
}
y = dPriv->h - y - height; /* convert from gl to hardware coords */
x += dPriv->x;
y += dPriv->y;
for (i = 0 ; i < nbox ; i++ )
{
GLint bx, by, bw, bh;
if (intersect_region(box + i, x, y, width, height,
&bx, &by, &bw, &bh)) {
intelEmitCopyBlitLocked( intel,
intel->intelScreen->cpp,
src_pitch, src_offset,
intel->intelScreen->front.pitch,
intel->drawRegion->offset,
bx - x, by - y,
bx, by,
bw, bh );
}
}
}
UNLOCK_HARDWARE( intel );
intelFinish( &intel->ctx );
}
static GLboolean
intelTryDrawPixels( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
intelContextPtr intel = INTEL_CONTEXT(ctx);
GLint pitch = unpack->RowLength ? unpack->RowLength : width;
GLuint dest;
GLuint cpp = intel->intelScreen->cpp;
GLint size = width * pitch * cpp;
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
switch (format) {
case GL_RGB:
case GL_RGBA:
case GL_BGRA:
dest = intel->drawRegion->offset;
/* Planemask doesn't have full support in blits.
*/
if (!ctx->Color.ColorMask[RCOMP] ||
!ctx->Color.ColorMask[GCOMP] ||
!ctx->Color.ColorMask[BCOMP] ||
!ctx->Color.ColorMask[ACOMP]) {
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: planemask\n", __FUNCTION__);
return GL_FALSE;
}
/* Can't do conversions on agp reads/draws.
*/
if ( !intelIsAgpMemory( intel, pixels, size ) ) {
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: not agp memory\n", __FUNCTION__);
return GL_FALSE;
}
if (!check_color(ctx, type, format, unpack, pixels, size, pitch)) {
return GL_FALSE;
}
if (!check_color_per_fragment_ops(ctx)) {
return GL_FALSE;
}
if (ctx->Pixel.ZoomX != 1.0F ||
ctx->Pixel.ZoomY != -1.0F)
return GL_FALSE;
break;
default:
return GL_FALSE;
}
if ( intelIsAgpMemory(intel, pixels, size) )
{
do_draw_pix( ctx, x, y, width, height, pitch, pixels, dest );
return GL_TRUE;
}
else if (0)
{
/* Pixels is in regular memory -- get dma buffers and perform
* upload through them. No point doing this for regular uploads
* but once we remove some of the restrictions above (colormask,
* pixelformat conversion, zoom?, etc), this could be a win.
*/
}
else
return GL_FALSE;
return GL_FALSE;
}
static void
intelDrawPixels( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
if (intelTryDrawPixels( ctx, x, y, width, height, format, type,
unpack, pixels ))
return;
if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) {
/*
* We don't want the i915 texenv program to be applied to DrawPixels.
* This is really just a performance optimization (mesa will other-
* wise happily run the fragment program on each pixel in the image).
*/
struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
/* can't just set current frag prog to 0 here as on buffer resize
we'll get new state checks which will segfault. Remains a hack. */
ctx->FragmentProgram._Current = NULL;
ctx->FragmentProgram._UseTexEnvProgram = GL_FALSE;
ctx->FragmentProgram._Active = GL_FALSE;
_swrast_DrawPixels( ctx, x, y, width, height, format, type,
unpack, pixels );
ctx->FragmentProgram._Current = fpSave;
ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
ctx->FragmentProgram._Active = GL_TRUE;
}
else {
_swrast_DrawPixels( ctx, x, y, width, height, format, type,
unpack, pixels );
}
}
/**
* Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
* for the color buffer. Don't support zooming, pixel transfer, etc.
* We do support copying from one window to another, ala glXMakeCurrentRead.
*/
static void
intelCopyPixels( GLcontext *ctx,
GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type )
{
#if 0
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
const SWcontext *swrast = SWRAST_CONTEXT( ctx );
XMesaDisplay *dpy = xmesa->xm_visual->display;
const XMesaDrawable drawBuffer = xmesa->xm_draw_buffer->buffer;
const XMesaDrawable readBuffer = xmesa->xm_read_buffer->buffer;
const XMesaGC gc = xmesa->xm_draw_buffer->gc;
ASSERT(dpy);
ASSERT(gc);
if (drawBuffer && /* buffer != 0 means it's a Window or Pixmap */
readBuffer &&
type == GL_COLOR &&
(swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
ctx->Pixel.ZoomX == 1.0 && /* no zooming */
ctx->Pixel.ZoomY == 1.0) {
/* Note: we don't do any special clipping work here. We could,
* but X will do it for us.
*/
srcy = FLIP(xmesa->xm_read_buffer, srcy) - height + 1;
desty = FLIP(xmesa->xm_draw_buffer, desty) - height + 1;
XCopyArea(dpy, readBuffer, drawBuffer, gc,
srcx, srcy, width, height, destx, desty);
}
#else
_swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
#endif
}
void intelInitPixelFuncs( struct dd_function_table *functions )
{
functions->CopyPixels = intelCopyPixels;
if (!getenv("INTEL_NO_BLITS")) {
functions->ReadPixels = intelReadPixels;
functions->DrawPixels = intelDrawPixels;
}
}
|