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#ifndef __NOUVEAU_SYNC_H__
#define __NOUVEAU_SYNC_H__

#include "nouveau_buffers.h"

#define NV_NOTIFIER_SIZE                                                      32
#define NV_NOTIFY_TIME_0                                              0x00000000
#define NV_NOTIFY_TIME_1                                              0x00000004
#define NV_NOTIFY_RETURN_VALUE                                        0x00000008
#define NV_NOTIFY_STATE                                               0x0000000C
#define NV_NOTIFY_STATE_STATUS_MASK                                   0xFF000000
#define NV_NOTIFY_STATE_STATUS_SHIFT                                          24
#define NV_NOTIFY_STATE_STATUS_COMPLETED                                    0x00
#define NV_NOTIFY_STATE_STATUS_IN_PROCESS                                   0x01
#define NV_NOTIFY_STATE_ERROR_CODE_MASK                               0x0000FFFF
#define NV_NOTIFY_STATE_ERROR_CODE_SHIFT                                       0

/* Methods that (hopefully) all objects have */
#define NV_NOP                                                        0x00000100
#define NV_NOTIFY                                                     0x00000104
#define NV_NOTIFY_STYLE_WRITE_ONLY                                             0

typedef struct nouveau_notifier_t {
	GLuint       handle;
	nouveau_mem *mem;
} nouveau_notifier;

extern nouveau_notifier *nouveau_notifier_new(GLcontext *, GLuint handle,
					      GLuint count);
extern void nouveau_notifier_destroy(GLcontext *, nouveau_notifier *);
extern void nouveau_notifier_reset(nouveau_notifier *, GLuint id);
extern GLuint nouveau_notifier_status(nouveau_notifier *, GLuint id);
extern GLuint nouveau_notifier_return_val(nouveau_notifier *, GLuint id);
extern GLboolean nouveau_notifier_wait_status(nouveau_notifier *r, GLuint id,
					      GLuint status, GLuint timeout);
extern void nouveau_notifier_wait_nop(GLcontext *ctx,
      				      nouveau_notifier *, GLuint subc);

extern GLboolean nouveauSyncInitFuncs(GLcontext *ctx);
#endif