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path: root/src/mesa/drivers/glide/fxglidew.c
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/* $Id: fxglidew.c,v 1.19 2001/09/23 16:50:01 brianp Exp $ */

/*
 * Mesa 3-D graphics library
 * Version:  4.0
 *
 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/* Authors:
 *    David Bucciarelli
 *    Brian Paul
 *    Daryll Strauss
 *    Keith Whitwell
 */

/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */


#ifdef HAVE_CONFIG_H
#include "conf.h"
#endif

#if defined(FX)
#include "glide.h"
#include "fxglidew.h"
#include "fxdrv.h"

#include <stdlib.h>
#include <string.h>

FxI32
FX_grGetInteger_NoLock(FxU32 pname)
{
#if !defined(FX_GLIDE3)
   switch (pname) {
   case FX_FOG_TABLE_ENTRIES:
      return GR_FOG_TABLE_SIZE;
   case FX_GLIDE_STATE_SIZE:
      return sizeof(GrState);
   case FX_LFB_PIXEL_PIPE:
      return FXFALSE;
   case FX_PENDING_BUFFERSWAPS:
      return grBufferNumPending();
   case FX_TEXTURE_ALIGN:
      /* This is a guess from reading the glide3 docs */
      return 8;
   default:
      if (MESA_VERBOSE & VERBOSE_DRIVER) {
	 fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n");
      }
      return -1;
   }
#else
   FxU32 grname;
   FxI32 result;

   switch (pname) {
   case FX_FOG_TABLE_ENTRIES:
   case FX_GLIDE_STATE_SIZE:
   case FX_LFB_PIXEL_PIPE:
   case FX_PENDING_BUFFERSWAPS:
   case FX_TEXTURE_ALIGN:
      grname = pname;
      break;
   default:
      if (MESA_VERBOSE & VERBOSE_DRIVER) {
	 fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n");
      }
      return -1;
   }

   grGet(grname, 4, &result);
   return result;
#endif
}

FxI32
FX_grGetInteger(FxU32 pname)
{
   int result;

   BEGIN_BOARD_LOCK();
   result = FX_grGetInteger_NoLock(pname);
   END_BOARD_LOCK();
   return result;
}


FxBool
FX_grLfbLock(GrLock_t type, GrBuffer_t buffer,
	     GrLfbWriteMode_t writeMode, GrOriginLocation_t origin,
	     FxBool pixelPipeline, GrLfbInfo_t * info)
{
   FxBool result;

   BEGIN_BOARD_LOCK();
   result = grLfbLock(type, buffer, writeMode, origin, pixelPipeline, info);
   END_BOARD_LOCK();
   return result;
}

FxU32
FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info)
{
   FxU32 result;

   BEGIN_BOARD_LOCK();
   result = grTexTextureMemRequired(evenOdd, info);
   END_BOARD_LOCK();
   return result;
}

FxU32
FX_grTexMinAddress(GrChipID_t tmu)
{
   FxU32 result;

   BEGIN_BOARD_LOCK();
   result = grTexMinAddress(tmu);
   END_BOARD_LOCK();
   return result;
}

extern FxU32
FX_grTexMaxAddress(GrChipID_t tmu)
{
   FxU32 result;

   BEGIN_BOARD_LOCK();
   result = grTexMaxAddress(tmu);
   END_BOARD_LOCK();
   return result;
}

FxBool
FX_grSstControl(FxU32 code)
{
#if defined(FX_GLIDE3)
   /* The glide 3 sources call for grEnable/grDisable to be called in exchange
    * for grSstControl. */
   switch (code) {
   case GR_CONTROL_ACTIVATE:
      grEnable(GR_PASSTHRU);
      break;
   case GR_CONTROL_DEACTIVATE:
      grDisable(GR_PASSTHRU);
      break;
   }
   /* Appearently GR_CONTROL_RESIZE can be ignored. */
   return 1;			/* OK? */
#else
   FxU32 result;
   BEGIN_BOARD_LOCK();
   result = grSstControl(code);
   END_BOARD_LOCK();
   return result;
#endif
}


#if defined(FX_GLIDE3)

void
FX_grGammaCorrectionValue(float val)
{
   (void) val;
/* ToDo */
}

int
FX_getFogTableSize(void)
{
   int result;
   BEGIN_BOARD_LOCK();
   grGet(GR_FOG_TABLE_ENTRIES, sizeof(int), (void *) &result);
   END_BOARD_LOCK();
   return result;
}

int
FX_getGrStateSize(void)
{
   int result;
   BEGIN_BOARD_LOCK();
   grGet(GR_GLIDE_STATE_SIZE, sizeof(int), (void *) &result);
   END_BOARD_LOCK();

   return result;

}

int
FX_grSstScreenWidth()
{
   FxI32 result[4];

   BEGIN_BOARD_LOCK();
   grGet(GR_VIEWPORT, sizeof(FxI32) * 4, result);
   END_BOARD_LOCK();

   return result[2];
}

int
FX_grSstScreenHeight()
{
   FxI32 result[4];

   BEGIN_BOARD_LOCK();
   grGet(GR_VIEWPORT, sizeof(FxI32) * 4, result);
   END_BOARD_LOCK();

   return result[3];
}

void
FX_grGlideGetVersion(char *buf)
{
   BEGIN_BOARD_LOCK();
   strcpy(buf, grGetString(GR_VERSION));
   END_BOARD_LOCK();
}

void
FX_grSstPerfStats(GrSstPerfStats_t * st)
{
   FxI32 n;
   grGet(GR_STATS_PIXELS_IN, 4, &n);
   st->pixelsIn = n;
   grGet(GR_STATS_PIXELS_CHROMA_FAIL, 4, &n);
   st->chromaFail = n;
   grGet(GR_STATS_PIXELS_DEPTHFUNC_FAIL, 4, &n);
   st->zFuncFail = n;
   grGet(GR_STATS_PIXELS_AFUNC_FAIL, 4, &n);
   st->aFuncFail = n;
   grGet(GR_STATS_PIXELS_OUT, 4, &n);
   st->pixelsOut = n;
}

void
FX_grAADrawLine(GrVertex * a, GrVertex * b)
{
   /* ToDo */
   BEGIN_CLIP_LOOP();
   grDrawLine(a, b);
   END_CLIP_LOOP();
}

void
FX_grAADrawPoint(GrVertex * a)
{
   BEGIN_CLIP_LOOP();
   grDrawPoint(a);
   END_CLIP_LOOP();
}

void
FX_grDrawPolygonVertexList(int n, GrVertex * verts)
{
   BEGIN_CLIP_LOOP();
   grDrawVertexArrayContiguous(GR_POLYGON, n, verts, sizeof(GrVertex));
   END_CLIP_LOOP();
}

void
FX_setupGrVertexLayout(void)
{
   BEGIN_BOARD_LOCK();
   grReset(GR_VERTEX_PARAMETER);

   grCoordinateSpace(GR_WINDOW_COORDS);
   grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
   grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
   grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);
   grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
   grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
   grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2,
		  GR_PARAM_ENABLE);
   grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2,
		  GR_PARAM_DISABLE);
   grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2,
		  GR_PARAM_DISABLE);
   grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2,
		  GR_PARAM_DISABLE);
   END_BOARD_LOCK();
}

void
FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask)
{
   switch (hintType) {
   case GR_HINT_STWHINT:
      {
	 if (hintMask & GR_STWHINT_W_DIFF_TMU0)
	    grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2,
			   GR_PARAM_ENABLE);
	 else
	    grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2,
			   GR_PARAM_DISABLE);

	 if (hintMask & GR_STWHINT_ST_DIFF_TMU1)
	    grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2,
			   GR_PARAM_ENABLE);
	 else
	    grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2,
			   GR_PARAM_DISABLE);

	 if (hintMask & GR_STWHINT_W_DIFF_TMU1)
	    grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2,
			   GR_PARAM_ENABLE);
	 else
	    grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2,
			   GR_PARAM_DISABLE);

      }
   }
}

void
FX_grHints(GrHint_t hintType, FxU32 hintMask)
{
   BEGIN_BOARD_LOCK();
   FX_grHints_NoLock(hintType, hintMask);
   END_BOARD_LOCK();
}

/*
 * Glide3 doesn't have the grSstQueryHardware function anymore.
 * Instead, we call grGet() and fill in the data structures ourselves.
 */
int
FX_grSstQueryHardware(GrHwConfiguration * config)
{
   int i, j;
   int numFB;

   BEGIN_BOARD_LOCK();

   grGet(GR_NUM_BOARDS, 4, (void *) &(config->num_sst));
   if (config->num_sst == 0)
      return 0;

   for (i = 0; i < config->num_sst; i++) {
      FxI32 result;

      config->SSTs[i].type = GR_SSTTYPE_VOODOO;
      grSstSelect(i);

      grGet(GR_MEMORY_FB, 4, &result);
      config->SSTs[i].sstBoard.VoodooConfig.fbRam = result / (1024 * 1024);

      grGet(GR_NUM_TMU, 4, &result);
      config->SSTs[i].sstBoard.VoodooConfig.nTexelfx = result;

      grGet(GR_REVISION_FB, 4, &result);
      config->SSTs[i].sstBoard.VoodooConfig.fbiRev = result;

      grGet(GR_NUM_FB, 4, (void *) &numFB);
      if (numFB > 1)
	 config->SSTs[i].sstBoard.VoodooConfig.sliDetect = FXTRUE;
      else
	 config->SSTs[i].sstBoard.VoodooConfig.sliDetect = FXFALSE;

      for (j = 0; j < config->SSTs[i].sstBoard.VoodooConfig.nTexelfx; j++) {
	 grGet(GR_MEMORY_TMU, 4, &result);
	 config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRam =
	    result / (1024 * 1024);
	 grGet(GR_REVISION_TMU, 4, &result);
	 config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRev = result;
      }
   }
   END_BOARD_LOCK();
   return 1;
}

#else

int
FX_grSstScreenWidth()
{
   int i;
   BEGIN_BOARD_LOCK();
   i = grSstScreenWidth();
   END_BOARD_LOCK();
   return i;
}

int
FX_grSstScreenHeight()
{
   int i;
   BEGIN_BOARD_LOCK();
   i = grSstScreenHeight();
   END_BOARD_LOCK();
   return i;
}

int
FX_grSstQueryHardware(GrHwConfiguration * c)
{
   int i;
   BEGIN_BOARD_LOCK();
   i = grSstQueryHardware(c);
   END_BOARD_LOCK();
   return i;
}


#endif /* FX_GLIDE3 */

/* It appears to me that this function is needed either way. */
FX_GrContext_t
FX_grSstWinOpen(FxU32 hWnd,
		GrScreenResolution_t screen_resolution,
		GrScreenRefresh_t refresh_rate,
		GrColorFormat_t color_format,
		GrOriginLocation_t origin_location,
		int nColBuffers, int nAuxBuffers)
{
   FX_GrContext_t i;
   BEGIN_BOARD_LOCK();
   i = grSstWinOpen(hWnd,
		    screen_resolution,
		    refresh_rate,
		    color_format, origin_location, nColBuffers, nAuxBuffers);

   /*
      fprintf(stderr, 
      "grSstWinOpen( win %d res %d ref %d fmt %d\n"
      "              org %d ncol %d naux %d )\n"
      " ==> %d\n",
      hWnd,
      screen_resolution,
      refresh_rate,
      color_format,
      origin_location,
      nColBuffers,
      nAuxBuffers,
      i);
    */
   END_BOARD_LOCK();
   return i;
}



#else

/*
 * Need this to provide at least one external definition.
 */

extern int gl_fx_dummy_function_glidew(void);
int
gl_fx_dummy_function_glidew(void)
{
   return 0;
}

#endif /* FX */