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/*
* Mesa 3-D graphics library
* Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file xm_surface.c
* Code to allow the softpipe code to write to X windows/buffers.
* This is a bit of a hack for now. We've basically got two different
* abstractions for color buffers: gl_renderbuffer and pipe_surface.
* They'll need to get merged someday...
* For now, they're separate things that point to each other.
*/
#include "GL/xmesa.h"
#include "glxheader.h"
#include "xmesaP.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/macros.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_winsys.h"
#include "pipe/softpipe/sp_context.h"
#include "pipe/softpipe/sp_clear.h"
#include "pipe/softpipe/sp_tile_cache.h"
#include "pipe/softpipe/sp_surface.h"
#include "state_tracker/st_context.h"
#define CLIP_TILE \
do { \
if (x + w > ps->width) \
w = ps->width - x; \
if (y + h > ps->height) \
h = ps->height -y; \
} while(0)
static INLINE struct xmesa_renderbuffer *
xmesa_rb(struct pipe_surface *ps)
{
struct xmesa_surface *xms = xmesa_surface(ps);
return xms->xrb;
}
#define FLIP(Y) Y = xrb->St.Base.Height - (Y) - 1;
void
xmesa_get_tile(struct pipe_context *pipe, struct pipe_surface *ps,
uint x, uint y, uint w, uint h, void *p, int dst_stride)
{
}
void
xmesa_put_tile(struct pipe_context *pipe, struct pipe_surface *ps,
uint x, uint y, uint w, uint h, const void *p, int src_stride)
{
}
/**
* XXX rewrite to stop using renderbuffer->GetRow()
*/
void
xmesa_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *ps,
uint x, uint y, uint w, uint h, float *p)
{
struct xmesa_surface *xms = xmesa_surface(ps);
struct xmesa_renderbuffer *xrb = xms->xrb;
if (xrb) {
/* this is a front/back color buffer */
GLubyte tmp[MAX_WIDTH * 4];
GLuint i, j;
uint w0 = w;
GET_CURRENT_CONTEXT(ctx);
CLIP_TILE;
FLIP(y);
for (i = 0; i < h; i++) {
xrb->St.Base.GetRow(ctx, &xrb->St.Base, w, x, y - i, tmp);
for (j = 0; j < w * 4; j++) {
p[j] = UBYTE_TO_FLOAT(tmp[j]);
}
p += w0 * 4;
}
}
else {
/* other softpipe surface */
softpipe_get_tile_rgba(pipe, ps, x, y, w, h, p);
}
}
/**
* XXX rewrite to stop using renderbuffer->PutRow()
*/
void
xmesa_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *ps,
uint x, uint y, uint w, uint h, const float *p)
{
struct xmesa_surface *xms = xmesa_surface(ps);
struct xmesa_renderbuffer *xrb = xms->xrb;
if (xrb) {
/* this is a front/back color buffer */
GLubyte tmp[MAX_WIDTH * 4];
GLuint i, j;
uint w0 = w;
GET_CURRENT_CONTEXT(ctx);
CLIP_TILE;
FLIP(y);
for (i = 0; i < h; i++) {
for (j = 0; j < w * 4; j++) {
UNCLAMPED_FLOAT_TO_UBYTE(tmp[j], p[j]);
}
xrb->St.Base.PutRow(ctx, &xrb->St.Base, w, x, y - i, tmp, NULL);
p += w0 * 4;
}
#if 0 /* debug: flush */
{
XMesaContext xm = XMESA_CONTEXT(ctx);
XSync(xm->display, 0);
}
#endif
}
else {
/* other softpipe surface */
softpipe_put_tile_rgba(pipe, ps, x, y, w, h, p);
}
}
static void
clear_pixmap_surface(struct pipe_context *pipe, struct pipe_surface *ps,
uint value)
{
struct xmesa_surface *xms = xmesa_surface(ps);
assert(xms);
assert(xms->display);
assert(xms->drawable);
assert(xms->gc);
XMesaSetForeground( xms->display, xms->gc, value );
XMesaFillRectangle( xms->display, xms->drawable, xms->gc,
0, 0, ps->width, ps->height);
}
static void
clear_nbit_ximage_surface(struct pipe_context *pipe, struct pipe_surface *ps,
uint value)
{
struct xmesa_surface *xms = xmesa_surface(ps);
int width = xms->surface.width;
int height = xms->surface.height;
int i, j;
for (j = 0; j < height; j++) {
for (i = 0; i < width; i++) {
XMesaPutPixel(xms->ximage, i, j, value);
}
}
}
static void
clear_8bit_ximage_surface(struct pipe_context *pipe, struct pipe_surface *ps,
uint value)
{
struct xmesa_surface *xms = xmesa_surface(ps);
memset(xms->ximage->data,
value,
xms->ximage->bytes_per_line * xms->ximage->height);
}
static void
clear_16bit_ximage_surface(struct pipe_context *pipe, struct pipe_surface *ps,
uint value)
{
struct xmesa_surface *xms = xmesa_surface(ps);
const int n = xms->ximage->width * xms->ximage->height;
ushort *dst = (ushort *) xms->ximage->data;
int i;
for (i = 0; i < n; i++) {
dst[i] = value;
}
}
/* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
static void
clear_24bit_ximage_surface(struct pipe_context *pipe, struct pipe_surface *ps,
uint value)
{
struct xmesa_surface *xms = xmesa_surface(ps);
const ubyte r = (value ) & 0xff;
const ubyte g = (value >> 8) & 0xff;
const ubyte b = (value >> 16) & 0xff;
if (r == g && g == b) {
/* same value for all three components (gray) */
memset(xms->ximage->data, r,
xms->ximage->bytes_per_line * xms->ximage->height);
}
else {
/* non-gray clear color */
const int n = xms->ximage->width * xms->ximage->height;
int i;
bgr_t *ptr3 = (bgr_t *) xms->ximage->data;
for (i = 0; i < n; i++) {
ptr3->r = r;
ptr3->g = g;
ptr3->b = b;
ptr3++;
}
}
}
static void
clear_32bit_ximage_surface(struct pipe_context *pipe, struct pipe_surface *ps,
uint value)
{
struct xmesa_surface *xms = xmesa_surface(ps);
if (value == 0) {
/* common case */
memset(xms->ximage->data, value,
xms->ximage->bytes_per_line * xms->ximage->height);
}
else {
const int n = xms->ximage->width * xms->ximage->height;
uint *dst = (uint *) xms->ximage->data;
int i;
for (i = 0; i < n; i++)
dst[i] = value;
}
}
/**
* Called to create a pipe_surface for each X renderbuffer.
* Note: this is being used instead of pipe->surface_alloc() since we
* have special/unique quad read/write functions for X.
*/
struct pipe_surface *
xmesa_new_color_surface(struct pipe_context *pipe, GLuint pipeFormat)
{
struct xmesa_surface *xms = CALLOC_STRUCT(xmesa_surface);
assert(pipeFormat);
xms->surface.format = pipeFormat;
xms->surface.refcount = 1;
/* Note, the region we allocate doesn't actually have any storage
* since we're drawing into an XImage or Pixmap.
* The region's size will get set in the xmesa_alloc_front/back_storage()
* functions.
*/
if (pipe)
xms->surface.region = pipe->winsys->region_alloc(pipe->winsys,
1, 0, 0, 0x0);
return &xms->surface;
}
/**
* Called via pipe->surface_alloc() to create new surfaces (textures,
* renderbuffers, etc.
*/
struct pipe_surface *
xmesa_surface_alloc(struct pipe_context *pipe, GLuint pipeFormat)
{
struct xmesa_surface *xms = CALLOC_STRUCT(xmesa_surface);
assert(pipe);
assert(pipeFormat);
xms->surface.format = pipeFormat;
xms->surface.refcount = 1;
return &xms->surface;
}
/**
* Called via pipe->clear() to clear entire surface to a certain value.
* If the surface is not an X pixmap or XImage, pass the call to
* softpipe_clear().
*/
void
xmesa_clear(struct pipe_context *pipe, struct pipe_surface *ps, uint value)
{
struct xmesa_surface *xms = xmesa_surface(ps);
/* XXX actually, we should just discard any cached tiles from this
* surface since we don't want to accidentally re-use them after clearing.
*/
pipe->flush(pipe, 0);
{
struct softpipe_context *sp = softpipe_context(pipe);
if (ps == sp_tile_cache_get_surface(sp->cbuf_cache[0])) {
float clear[4];
clear[0] = 0.2; /* XXX hack */
clear[1] = 0.2;
clear[2] = 0.2;
clear[3] = 0.2;
sp_tile_cache_clear(sp->cbuf_cache[0], clear);
}
}
#if 1
(void) clear_8bit_ximage_surface;
(void) clear_24bit_ximage_surface;
#endif
if (xms->ximage) {
/* back color buffer */
switch (xms->surface.format) {
case PIPE_FORMAT_U_R5_G6_B5:
clear_16bit_ximage_surface(pipe, ps, value);
break;
case PIPE_FORMAT_U_A8_R8_G8_B8:
clear_32bit_ximage_surface(pipe, ps, value);
break;
default:
clear_nbit_ximage_surface(pipe, ps, value);
break;
}
}
else if (xms->drawable) {
/* front color buffer */
clear_pixmap_surface(pipe, ps, value);
}
else {
/* other kind of buffer */
softpipe_clear(pipe, ps, value);
}
}
/** XXX unfinished sketch... */
struct pipe_surface *
xmesa_create_front_surface(XMesaVisual vis, Window win)
{
struct xmesa_surface *xms = CALLOC_STRUCT(xmesa_surface);
if (!xms) {
return NULL;
}
xms->display = vis->display;
xms->drawable = win;
xms->surface.format = PIPE_FORMAT_U_A8_R8_G8_B8;
xms->surface.refcount = 1;
#if 0
xms->surface.region = pipe->winsys->region_alloc(pipe->winsys,
1, 0, 0, 0x0);
#endif
return &xms->surface;
}
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