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path: root/guile/starlet/playback.scm
AgeCommit message (Collapse)Author
2021-03-05FormattingThomas White
2021-03-05Add "auto move while dark"Thomas White
2021-01-31Replace return-unspecified with *unspecified*Thomas White
2020-12-30Make set-in-state! private, export set-attr!Thomas White
Two very similar procedures set-attr is more useful since it can handle both attribute names and objects.
2020-12-23Add separate fade time for non-intensity attributesThomas White
2020-11-22cut-to-cue-number: Copy the hash tableThomas White
This hash table will become the one which contains the cross-fade functions. Therefore, when we "emphatically" set it like this, it must not be the same table as in the cue state itself.
2020-11-22Factorise vector-refThomas White
2020-11-18Improve syntax for cue partsThomas White
2020-10-25Add set-playback-cue-list! and get-playback-cue-numberThomas White
These support re-loading a cue list for live coding
2020-10-24Match cue-part attributes by name as wellThomas White
2020-10-24Implement cue parts with different fade timesThomas White
2020-10-23fade-up -> up-time, fade-down -> down-timeThomas White
This makes everything consistent: {up,down}-{time,delay}
2020-10-23Plumbing for cue partsThomas White
2020-10-16with-fade-times macroThomas White
2020-10-15New record type for fade timesThomas White
2020-10-15s/fade-params/fade-record/Thomas White
2020-10-13New way of doing cross-fadesThomas White
2020-09-13Add intensity?Thomas White
2020-09-10Add trackingThomas White
2020-09-07Un-export track-state, export qnumThomas White
2020-09-06Make cue 0 implicitThomas White
2020-09-06Add utils moduleThomas White
2020-09-06Rearrange for trackingThomas White
2020-09-05Store cue list as a vector instead of a listThomas White
Because we're about to do a lot of backwards/forwards tricks.
2020-09-05Move some things aroundThomas White
2020-09-04Move cue list stuff to playback moduleThomas White
Also, sketch out new way of doing cue lists
2020-09-03Return unspecified from 'go!' and 'cut-to-cue-number!'Thomas White
2020-08-23FormattingThomas White
2020-08-22Minimise exportsThomas White
2020-08-21Get rid of 'expand-state'Thomas White
From now on, states will always be real states (not functions evaluating to states). Cues, however, contain functions evaluating to states.
2020-08-17Implement 'go'Thomas White
2020-08-16Split playbacks into separate moduleThomas White