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-rw-r--r--Makefile.am2
-rw-r--r--data/Makefile.am2
-rw-r--r--data/textures/font.pngbin0 -> 23985 bytes
-rw-r--r--src/Makefile.am2
-rw-r--r--src/render-text.c52
-rw-r--r--src/render-text.h27
-rw-r--r--src/render.c5
-rw-r--r--src/texture.c2
8 files changed, 88 insertions, 4 deletions
diff --git a/Makefile.am b/Makefile.am
index cc10a56..d3436d2 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -1,4 +1,4 @@
-EXTRA_DIST = configure src/game.h src/model.h src/physics.h src/render.h src/texture.h src/types.h src/utils.h src/audio.h data/*
+EXTRA_DIST = configure src/game.h src/model.h src/physics.h src/render.h src/texture.h src/types.h src/utils.h src/audio.h src/render-text.h data/*
SUBDIRS = src data
TESTS = src/glcheck
diff --git a/data/Makefile.am b/data/Makefile.am
index cbeb059..019eba4 100644
--- a/data/Makefile.am
+++ b/data/Makefile.am
@@ -6,7 +6,7 @@ shadersdir = $(datadir)/thrust3d/shaders
shaders_DATA = shaders/lighting.vert shaders/lighting.frag shaders/swirlytron.vert shaders/swirlytron.frag
texturesdir = $(datadir)/thrust3d/textures
-textures_DATA = textures/floor1.png textures/tiledwall.png textures/radioactive.png textures/fuel.png
+textures_DATA = textures/floor1.png textures/tiledwall.png textures/radioactive.png textures/fuel.png textures/font.png
roomsdir = $(datadir)/thrust3d/rooms
rooms_DATA = rooms/00-00-00 rooms/00-00-01 rooms/00-00-02 rooms/00-00-03 rooms/00-00-04 rooms/00-01-04 rooms/00-02-04
diff --git a/data/textures/font.png b/data/textures/font.png
new file mode 100644
index 0000000..99c06c0
--- /dev/null
+++ b/data/textures/font.png
Binary files differ
diff --git a/src/Makefile.am b/src/Makefile.am
index 50dc1d3..6cd8ff0 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -1,6 +1,6 @@
bin_PROGRAMS = thrust3d glcheck
-thrust3d_SOURCES = main.c model.c render.c physics.c game.c texture.c utils.c audio.c
+thrust3d_SOURCES = main.c model.c render.c physics.c game.c texture.c utils.c audio.c render-text.c
thrust3d_LDADD = @LIBS@
glcheck_SOURCES = glcheck.c
diff --git a/src/render-text.c b/src/render-text.c
new file mode 100644
index 0000000..710837f
--- /dev/null
+++ b/src/render-text.c
@@ -0,0 +1,52 @@
+/*
+ * render-text.c
+ *
+ * Simple text rendering
+ *
+ * (c) 2008 Thomas White <taw27@cam.ac.uk>
+ *
+ * thrust3d - a silly game
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <png.h>
+#include <stdlib.h>
+#include <glew.h>
+
+#include "render.h"
+#include "texture.h"
+
+void render_text_setup(RenderContext *r) {
+
+ texture_load(r, "font");
+
+}
+
+void render_text_write(GLfloat x, GLfloat y, const char *text, RenderContext *r) {
+
+ Texture *texture;
+
+ texture = texture_lookup(r, "font");
+ glBindTexture(GL_TEXTURE_2D, texture->texname);
+ glEnable(GL_TEXTURE_2D);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0, 0.0);
+ glVertex2f(x, y);
+ glTexCoord2f(1.0, 0.0);
+ glVertex2f(x+0.1, y);
+ glTexCoord2f(1.0, 1.0);
+ glVertex2f(x+0.1, y+0.1);
+ glTexCoord2f(0.0, 1.0);
+ glVertex2f(x, y+0.1);
+ glEnd();
+
+ glDisable(GL_TEXTURE_2D);
+
+}
+
diff --git a/src/render-text.h b/src/render-text.h
new file mode 100644
index 0000000..243dfb0
--- /dev/null
+++ b/src/render-text.h
@@ -0,0 +1,27 @@
+/*
+ * render-text.h
+ *
+ * Simple text rendering
+ *
+ * (c) 2008 Thomas White <taw27@cam.ac.uk>
+ *
+ * thrust3d - a silly game
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#ifndef RENDERTEXT_H
+#define RENDERTEXT_H
+
+#include "types.h"
+
+#include <glew.h>
+
+extern void render_text_setup(RenderContext *r);
+extern void render_text_write(GLfloat x, GLfloat y, const char *text, RenderContext *r);
+
+#endif /* RENDERTEXT_H */
+
diff --git a/src/render.c b/src/render.c
index 6a638dd..3ba93c8 100644
--- a/src/render.c
+++ b/src/render.c
@@ -24,6 +24,7 @@
#include "render.h"
#include "texture.h"
#include "utils.h"
+#include "render-text.h"
#define PANEL_ALPHA 0.3
@@ -266,6 +267,8 @@ RenderContext *render_setup(int width, int height) {
texture_load(r, "radioactive");
texture_load(r, "fuel");
+ render_text_setup(r);
+
return r;
}
@@ -635,6 +638,8 @@ static void render_draw_2d(RenderContext *r, Game *game) {
glVertex2f(0.9, -0.8+(1.8*game->fuel)); /* Top left */
glEnd();
+ //render_text_write(-1.0, 0.8, "Hello", r);
+
}
void render_draw(Game *game, Uint32 t) {
diff --git a/src/texture.c b/src/texture.c
index 36f6a8b..464b057 100644
--- a/src/texture.c
+++ b/src/texture.c
@@ -15,7 +15,7 @@
#include <png.h>
#include <stdlib.h>
-#include <gl.h>
+#include <glew.h>
#include <glu.h>
#include "render.h"