diff options
Diffstat (limited to 'src/render.c')
-rw-r--r-- | src/render.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/src/render.c b/src/render.c index 9a5fbdf..a51e093 100644 --- a/src/render.c +++ b/src/render.c @@ -97,9 +97,7 @@ RenderContext *render_setup(int width, int height, int disable_vbos, int disable r->vbos = 1; } else { r->vbos = 0; - fprintf(stderr, "Vertex buffer objects are not supported by your graphics card " - "(or maybe just by its driver).\n"); - fprintf(stderr, " -> Geometry performance may be less than optimal.\n"); + fprintf(stderr, "Vertex buffer objects are not supported by your graphics card or driver\n"); } } else { printf("The use of vertex buffer objects has been disabled at your request.\n"); @@ -114,8 +112,7 @@ RenderContext *render_setup(int width, int height, int disable_vbos, int disable r->fbos = 1; } else { r->fbos = 0; - fprintf(stderr, "Framebuffer objects are not supported by your graphics card" - "(or maybe just by its driver).\n"); + fprintf(stderr, "Framebuffer objects are not supported by your graphics card or driver\n"); } } else { printf("The use of framebuffer objects has been disabled at your request.\n"); @@ -131,8 +128,7 @@ RenderContext *render_setup(int width, int height, int disable_vbos, int disable r->shaders = 1; } else { r->shaders = 0; - fprintf(stderr, "Shaders are not supported by your graphics card" - "(or maybe just by its driver).\n"); + fprintf(stderr, "Shaders are not supported by your graphics card or driver\n"); } } else { printf("The use of shaders has been disabled at your request.\n"); @@ -146,8 +142,7 @@ RenderContext *render_setup(int width, int height, int disable_vbos, int disable r->timer_queries = 1; } else { r->timer_queries = 0; - fprintf(stderr, "Timer queries are not supported by your graphics card" - "(or maybe just by its driver).\n"); + fprintf(stderr, "Timer queries are not supported by your graphics card or driver\n"); fprintf(stderr, " -> A default estimated time will be used. Framerate may be a little low.\n"); } |