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AgeCommit message (Expand)Author
2008-08-10Lander modelling worktaw27
2008-08-10Process texture and Ks components from OBJ filestaw27
2008-08-10obj2model: parse .mtl filestaw27
2008-08-10Ignore 'source-material' foldertaw27
2008-08-07Documentation fussinesstaw27
2008-08-07Documentation stufftaw27
2008-08-07Fix for 64-bit compatibilitytaw27
2008-08-07Tweak capability whinge messagestaw27
2008-08-07Tidy up status linetaw27
2008-08-07Put timer stuff in status linetaw27
2008-08-07Check for EXT_timer_query before usingtaw27
2008-08-07Comment out debug linestaw27
2008-08-07Take seconds into account in physics timingtaw27
2008-08-07Debug messagestaw27
2008-08-07Measure and subtract physics time from the waittaw27
2008-08-07Status line needs trailing spacestaw27
2008-08-07Sleep for the right amount of timetaw27
2008-08-07Only do timer query every few framestaw27
2008-08-07Initial timer query stufftaw27
2008-08-07Tidy up loose endstaw27
2008-08-06Squeeze everything into 19 varying componentstaw27
2008-08-06Fixes for ATI fussinesstaw27
2008-08-06Thrust control with mouse buttontaw27
2008-08-06Muppetrytaw27
2008-08-06Give the spotlight an ambient componenttaw27
2008-08-06Take shininess into account in shaderstaw27
2008-08-06Fussinesstaw27
2008-08-06Shader optimisations (use blank texture when none specified)taw27
2008-08-06Make shader-dev-mode.sh aware of swirlytron and fill-lighttaw27
2008-08-06Simplify shaders by moving fill-in light to a separate programtaw27
2008-08-06Moving things aroundtaw27
2008-08-06Shuffle stuff around. Back to Phong...taw27
2008-08-06Revert shaders to a previous working versiontaw27
2008-08-06Shader stufftaw27
2008-08-06Drop back to Blinn-Phong specular lightingtaw27
2008-08-06Introduce 'v4conv3' conversion functiontaw27
2008-08-06Move shader utilities to a separate filetaw27
2008-08-06Check for shader linking errorstaw27
2008-08-06Fussinesstaw27
2008-08-05Phong model for lightingtaw27
2008-08-04I am a muppet (remove duplicate rooms list shuffle)taw27
2008-08-04Wrap Makefile.amtaw27
2008-08-01Add 'tiledwall-normals.png'taw27
2008-08-01Make shader work on ATItaw27
2008-08-01Add .gitignore filestaw27
2008-07-31Move things around. Specular lighting still not quite right...taw27
2008-07-31Make the lander shinytaw27
2008-07-31Match shader results to non-shader resultstaw27
2008-07-30Plumbing :)taw27
2008-07-30Increase the frame delay a bittaw27