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2008-08-06Shader optimisations (use blank texture when none specified)taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@220 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Simplify shaders by moving fill-in light to a separate programtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@218 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Moving things aroundtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@217 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Shuffle stuff around. Back to Phong...taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@216 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Revert shaders to a previous working versiontaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@215 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Shader stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@214 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Drop back to Blinn-Phong specular lightingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@213 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Introduce 'v4conv3' conversion functiontaw27
General fussiness git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@212 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Fussinesstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@209 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-05Phong model for lightingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@208 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-01Add 'tiledwall-normals.png'taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@205 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-01Make shader work on ATItaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@204 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-31Move things around. Specular lighting still not quite right...taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@202 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-31Make the lander shinytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@201 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-31Match shader results to non-shader resultstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@200 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Plumbing :)taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@199 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Use simplified geometry for collision detectiontaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@196 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Small shader tweakstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@195 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Calculate specular highlights correctlytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@194 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Modelling stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@193 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-28Make the pipe shinytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@192 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-28Remove hemisphere stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@190 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27Smooth normals for pipe modeltaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@188 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27More modelling stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@186 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27Modelling stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@183 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27Emissive textures don't reflect lighttaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@180 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-26Initial normal mapping stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@176 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-23Alter room data to only include immediate connectionstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@159 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Make the recharge ripple fade nicelyweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@144 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Put the 'recharge ripple' in the right placeweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@143 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-16Start at the top of the ventilation shaft - more interesting..taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@136 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-06Second spirally thing when landedtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@132 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-03Properly seamless mixingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@127 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-29Remove click at end of clang soundtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@115 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-29Change to 44.1 kHz audio samplingtaw27
Add 'clang' sound effect (needs work!), use for collision noise git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@113 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-21Basic audio frameworktaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@105 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-21Show transparent back facestaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@101 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-21Remove envmap stuff because it doesn't work very welltaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@99 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-08Text comments for roomstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@83 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-07Add concrete texturetaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@82 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-06Make the platform blue when not using shaderstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@80 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-05Make the swirliness bluetaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@78 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-04More matching non-shader graphics to shader graphicstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@70 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-03Text rendering framework (foundation)taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@68 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-03Fix platform texturing issuestaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@64 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-02Make shader lighting attenuation agree with fixed function versiontaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@63 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-01Apply quad subdivisions when shaders aren't availabletaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@59 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-01Multiple portability fixestaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@57 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-01Comment typotaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@56 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-05-31Use GLEWtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@54 84d2e878-0bd5-11dd-ad15-13eda11d74c5