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2013-07-24Fix tunnel1HEADmasterThomas White
2013-07-22Fix floating point types in swirlytron.fragThomas White
2009-01-04Fix typoThomas White
2008-08-19Add tunnelTom White
2008-08-11Make the lander's headlamp solid (plus shading trickery..)Tom White
2008-08-11Subdivide 'pipe', 'pipe-horiz' and 'walle-hole'Thomas White
2008-08-11'dirt' texture shouldn't be transparentThomas White
2008-08-10Add a light thing to the front of the landertaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@248 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-10Lander modelling worktaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@247 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-07Tidy up loose endstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@228 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Squeeze everything into 19 varying componentstaw27
Add texture for pipework git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@227 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Fixes for ATI fussinesstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@226 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Muppetrytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@224 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Give the spotlight an ambient componenttaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@223 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Take shininess into account in shaderstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@222 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Fussinesstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@221 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Shader optimisations (use blank texture when none specified)taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@220 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Simplify shaders by moving fill-in light to a separate programtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@218 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Moving things aroundtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@217 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Shuffle stuff around. Back to Phong...taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@216 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Revert shaders to a previous working versiontaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@215 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Shader stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@214 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Drop back to Blinn-Phong specular lightingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@213 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Introduce 'v4conv3' conversion functiontaw27
General fussiness git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@212 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-06Fussinesstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@209 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-05Phong model for lightingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@208 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-01Add 'tiledwall-normals.png'taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@205 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-08-01Make shader work on ATItaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@204 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-31Move things around. Specular lighting still not quite right...taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@202 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-31Make the lander shinytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@201 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-31Match shader results to non-shader resultstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@200 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Plumbing :)taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@199 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Use simplified geometry for collision detectiontaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@196 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Small shader tweakstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@195 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Calculate specular highlights correctlytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@194 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-30Modelling stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@193 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-28Make the pipe shinytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@192 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-28Remove hemisphere stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@190 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27Smooth normals for pipe modeltaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@188 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27More modelling stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@186 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27Modelling stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@183 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27Emissive textures don't reflect lighttaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@180 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-26Initial normal mapping stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@176 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-23Alter room data to only include immediate connectionstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@159 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Make the recharge ripple fade nicelyweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@144 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Put the 'recharge ripple' in the right placeweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@143 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-16Start at the top of the ventilation shaft - more interesting..taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@136 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-06Second spirally thing when landedtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@132 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-03Properly seamless mixingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@127 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-06-29Remove click at end of clang soundtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@115 84d2e878-0bd5-11dd-ad15-13eda11d74c5