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path: root/src/physics.c
AgeCommit message (Expand)Author
2008-08-19Licence update to GPLv3.0Thomas White
2008-08-14Make fuel usage and charging independent of frame rateTom White
2008-08-14Remove old mugwatchTom White
2008-08-14Fix references to 'primitives' which should be 'coll_primitives', etcTom White
2008-08-14Add (commented) mugwatchThomas White
2008-08-13Use unified 'game time' concept, makes pause work properlyTom White
2008-08-11Subdivision fixesThomas White
2008-08-07Take seconds into account in physics timingtaw27
2008-08-07Measure and subtract physics time from the waittaw27
2008-07-30Only check for collisions in adjacent rooms when lander is close to edgestaw27
2008-07-30Use simplified geometry for collision detectiontaw27
2008-07-28Tidying up physics.ctaw27
2008-07-19Lower 'clang' volume depending on speed of collisionweiss
2008-07-19Explode hookweiss
2008-07-19Lose fuel when collidingweiss
2008-07-19Radiation stuffweiss
2008-07-19Calculate collision with objects outside the current roomweiss
2008-07-19Actually recharge when landed on a platformweiss
2008-07-19Make the recharge ripple fade nicelyweiss
2008-07-19Put the 'recharge ripple' in the right placeweiss
2008-07-18Tidy uptaw27
2008-07-17Take yaw into account to calculate proper starting coords for collision detec...taw27
2008-07-17Restore collision detection, apparently fixing the 'drop through floors' problemtaw27
2008-07-17Make yaw movements a bit less sluggishtaw27
2008-07-08Restructuring of collision detectiontaw27
2008-06-30Decode and convert Vorbis files in a separate threadtaw27
2008-06-29Prefix debug messagestaw27
2008-06-29Change to 44.1 kHz audio samplingtaw27
2008-06-29Audio stuff (broken)taw27
2008-06-24Stop horizontal motion when landedtaw27
2008-06-21Stufftaw27
2008-06-18Stufftaw27
2008-06-11Break (while actually fixing) collision detection...taw27
2008-06-11Ignore moving from the back to the front of a quadtaw27
2008-06-10Do collision detection maths with double-precision mathstaw27
2008-06-08Fussinesstaw27
2008-06-08Fix collision detection 'sticking'taw27
2008-06-08Move to the collision position before stoppingtaw27
2008-06-01Multiple portability fixestaw27
2008-05-28Collision response - make it possible to landtaw27
2008-05-28Basic collision responsetaw27
2008-05-27Mostly fix collision detection (collision response now needs work...)taw27
2008-05-26Physics worktaw27
2008-05-22Subdivision fixestaw27
2008-05-19Do less physicstaw27
2008-05-17Fuel and radiation meter functionalitytaw27
2008-05-16Reshuffle lots of thingstaw27
2008-05-16Tweak physical parameterstaw27
2008-05-14Hold FPS at around 100taw27
2008-04-16Initial importtaw27