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2008-07-27Add 'obj2model' programtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@182 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27Camera angle scalingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@181 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-27Add '1280W' (1280x768) resolutiontaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@179 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-26Add 'gentexture' utilitytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@177 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-26Initial normal mapping stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@176 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-26Keep the list of rooms compactedtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@175 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-26Camera position stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@174 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-26Don't compile 'glcheck' (remove the GLUT dependency)taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@173 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-25Initial mouse stuff (needs work)taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@172 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Mouse stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@171 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Make the music a bit quietertaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@170 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Do a final newline if showing the status linetaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@169 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24More wrappingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@168 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Wrap render.c to 120 columnstaw27
Introduce convenience functions git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@167 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Detect Vorbis buffer underrunstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@166 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Fix command-line help stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@165 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Formattingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@164 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Room recursion stufftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@163 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24'Dispatch thread aborting' is a debug messagetaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@162 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-24Add 'no-framerate-limit' and 'status-line' command line optionstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@161 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-23Recurse into room connectivitytaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@160 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-23Game debug informationtaw27
General fussiness git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@158 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-23Avoid the use of memcpy() to make the Vorbis block stitching make sensetaw27
Rename 'struct sound' to 'struct sound_struct' to avoid potential confusion Clip negative samples as well Change the name of the music track to music.ogg git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@155 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-22Audio tweaks. I still don't understand...taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@154 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-22Progressive Vorbis decodingtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@153 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-22Remove -g from AM_CFLAGStaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@152 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-21Silly number of indices fixtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@151 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Lower 'clang' volume depending on speed of collisionweiss
Clang when hitting the floor as well git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@150 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Explode hookweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@149 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Lose fuel when collidingweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@148 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Radiation stuffweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@147 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Calculate collision with objects outside the current roomweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@146 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Actually recharge when landed on a platformweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@145 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Make the recharge ripple fade nicelyweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@144 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-19Put the 'recharge ripple' in the right placeweiss
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@143 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-18Texture loader fussinesstaw27
Actually use MIPmapping git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@142 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-18Tidy uptaw27
Only 'recharge' when landed on a platform git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@141 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-17Take yaw into account to calculate proper starting coords for collision ↵taw27
detection Set yawspeed to zero on landing git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@140 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-17Fix threading resource use bugstaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@139 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-17Restore collision detection, apparently fixing the 'drop through floors' problemtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@138 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-17Make yaw movements a bit less sluggishtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@137 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-16Start at the top of the ventilation shaft - more interesting..taw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@136 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-15Don't crash if audio can't be usedtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@135 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-08Restructuring of collision detectiontaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@134 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-07'bools' use glUniform1i, not glUniform1ftaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@133 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-06Second spirally thing when landedtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@132 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-05Start landedtaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@131 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-05Option to disable musictaw27
Neater handling of game options git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@130 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-04Initialise the dispatch thread inuse flags, muppettaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@129 84d2e878-0bd5-11dd-ad15-13eda11d74c5
2008-07-03Rearrange last sample fudgestaw27
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@128 84d2e878-0bd5-11dd-ad15-13eda11d74c5