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/*
 * model.h
 *
 * Basic functions to handle models
 *
 * (c) 2008 Thomas White <taw27@cam.ac.uk>
 *
 *  thrust3d - a silly game
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifndef MODEL_H
#define MODEL_H

#include "types.h"

extern ModelContext *model_init(void);
extern ModelInstance *model_instance_new(ModelContext *ctx, const char *name, RenderContext *render);

#endif	/* MODEL_H */