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/*
* render.h
*
* Render the scene
*
* (c) 2008 Thomas White <taw27@cam.ac.uk>
*
* thrust3d - a silly game
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifndef RENDER_H
#define RENDER_H
#include "types.h"
extern RenderContext *render_setup(int width, int height);
extern void render_shutdown(RenderContext *ctx);
extern void render_draw(Game *game, Uint32 t);
extern void render_set_wireframe(int wireframe);
#endif /* RENDER_H */
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