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authorAlex Nixon <alex.nixon@citrix.com>2008-08-22 11:52:12 +0100
committerIngo Molnar <mingo@elte.hu>2008-08-25 10:59:18 +0200
commit379002586368ae22916f668011c9118c8ce8189c (patch)
tree875144461ee68d5c960061c202d6ddc01750ee82 /include/asm-um/suspend.h
parent93be71b672f167b1e8c23725114f86305354f0ac (diff)
x86_32: clean up play_dead
The removal of the CPU from the various maps was redundant as it already happened in cpu_disable. After cleaning this up, cpu_uninit only resets the tlb state, so rename it and create a noop version for the X86_64 case (so the two play_deads can be unified later). Signed-off-by: Alex Nixon <alex.nixon@citrix.com> Acked-by: Jeremy Fitzhardinge <jeremy@goop.org> Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'include/asm-um/suspend.h')
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