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authorCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-18 02:30:49 -0800
committerCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-18 02:35:08 -0800
commit0857f38c398bf14526bb47e0c57602be4e7a0ae4 (patch)
tree7792e5d8a9b0eacd2092b2829e6e7c803a3acc6f /src/gallium/winsys/drm/radeon/core/radeon_buffer.h
parent673ae6266ebf66145bf2bd7d37965f3fe60371d5 (diff)
radeong: Don't allocate HW BOs for constantbufs.
We have broken 1000 FPS. Hell yes. Heavily inspired by Marek's patch, but using pipebuffer instead of a roll-your-own malloc.
Diffstat (limited to 'src/gallium/winsys/drm/radeon/core/radeon_buffer.h')
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_buffer.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
index d7f17564a9..de71cb2f42 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
@@ -36,7 +36,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-//#include "state_tracker/st_public.h"
+#include "pipebuffer/pb_buffer.h"
#include "util/u_memory.h"
@@ -49,7 +49,10 @@
struct radeon_pipe_buffer {
struct pipe_buffer base;
+ /* Pointer to GPU-backed BO. */
struct radeon_bo *bo;
+ /* Pointer to fallback PB buffer. */
+ struct pb_buffer *pb;
boolean flinked;
uint32_t flink;
};