Age | Commit message (Expand) | Author |
2009-01-31 | mesa: display list clean-ups | Brian |
2009-01-31 | mesa: minor comments, clean-ups | Brian |
2009-01-29 | mesa: fix a render to texture FBO validation bug | Brian Paul |
2009-01-28 | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul |
2009-01-28 | mesa: set/get new state for GL_EXT_texture_swizzle | Brian Paul |
2009-01-23 | mesa: initial changes for GL_NV_texture_env_combine4 | Brian Paul |
2009-01-23 | Merge branch 'vertex_array_bgra' | Brian Paul |
2009-01-23 | mesa: initial bits for GL_EXT_vertex_array_bgra | Brian Paul |
2009-01-23 | Track two sets of back-face stencil state | Ian Romanick |
2009-01-22 | mesa: added NumSamples, MaxSamples for ARB_fbo | Brian Paul |
2009-01-22 | mesa: add new ColorEncoding and ComponentType to gl_renderbuffer | Brian Paul |
2009-01-22 | mesa: initial extension bits for GL_ARB_framebuffer_object | Brian Paul |
2009-01-14 | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul |
2009-01-07 | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt |
2008-12-31 | mesa: increase max texture image units and GLSL samplers to 16 | Brian Paul |
2008-12-17 | mesa: updated comments | Brian Paul |
2008-11-24 | mesa: add gl_program::Input/OutputFlags[] array | Brian Paul |
2008-11-01 | mesa: additional debug flags for glsl debug/disassembly | Brian Paul |
2008-10-01 | Unify ARB_depth_texture and SGIX_depth_texture | Ian Romanick |
2008-09-23 | mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi... | Brian Paul |
2008-09-21 | mesa: texture crop rect state | Brian Paul |
2008-09-21 | mesa: comments about vectors vs components | Brian Paul |
2008-09-21 | mesa: point size arrays | Brian Paul |
2008-09-21 | mesa: move some glapi bits around | Brian Paul |
2008-09-21 | mesa: move fixed function vertex program builder from tnl to core mesa | Keith Whitwell |
2008-09-21 | mesa: improved driver query interface | Keith Whitwell |
2008-09-16 | mesa: rework GLSL vertex attribute binding | Brian Paul |
2008-07-29 | mesa: glsl: only try to link shaders defining main() | Brian Paul |
2008-07-02 | mesa: fix issues around multisample enable | Roland Scheidegger |
2008-05-14 | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul |
2008-05-07 | fix refcounting bugs in tnl/tex program caches | Brian Paul |
2008-05-06 | implement full reference counting for vertex/fragment programs | Brian |
2008-03-31 | Revert "mesa: separate shader program object from shader object." (bug#15244) | Xiang, Haihao |
2008-02-28 | mesa: separate shader program object from shader object. | Xiang, Haihao |
2008-01-06 | Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes | Brian |
2008-01-06 | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian |
2007-12-20 | [intel] Fix and reenable (software) SGIS_generate_mipmap | Eric Anholt |
2007-11-30 | fix broken two-sided stencil | Brian |
2007-09-27 | Restore old _TriangleCaps code to fix Blender problem (bug 12164) | Brian |
2007-08-23 | remove unneeded CallStack array | Brian |
2007-08-16 | replace Proxy1D/2D/etc fields with ProxyTex[] array | Brian |
2007-08-16 | Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX. | Brian |
2007-08-16 | remove old Saved1D/2D/etc fields | Brian |
2007-08-13 | Implement mutex/locking around texture object reference counting. | Brian |
2007-07-24 | remove unused MAX_3D_TEXTURE_SIZE, reformattting | Brian |
2007-07-21 | Remove ctx->Point._Size and ctx->Line._Width. | Brian |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-06-11 | Replace texobj->Complete with texobj->_Complete since it's a derived field. | Brian |
2007-06-11 | typo: s/derrived/derived/ | Brian |
2007-06-07 | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick |