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|
;;
;; starlet/playback.scm
;;
;; Copyright © 2020-2021 Thomas White <taw@bitwiz.org.uk>
;;
;; This file is part of Starlet.
;;
;; Starlet is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with this program. If not, see <http://www.gnu.org/licenses/>.
;;
(define-module (starlet playback)
#:use-module (oop goops)
#:use-module (ice-9 optargs)
#:use-module (ice-9 receive)
#:use-module (ice-9 exceptions)
#:use-module (ice-9 atomic)
#:use-module (srfi srfi-1)
#:use-module (srfi srfi-9)
#:use-module (srfi srfi-43)
#:use-module (starlet fixture)
#:use-module (starlet state)
#:use-module (starlet scanout)
#:use-module (starlet utils)
#:use-module (starlet clock)
#:use-module (starlet colours)
#:export (make-playback
cue
cue-part
cut-to-cue-number!
get-playback-cue-number
run-cue-number!
go!
cut!
stop!
back!
cue-list
reload-cue-list!
print-playback
state-change-hook))
;; A "playback" is a state which knows how to run cues
;; from a cue list
(define-class <starlet-playback> (<starlet-state>)
(cue-list
#:init-keyword #:cue-list
#:getter get-playback-cue-list
#:setter set-playback-cue-list!)
(cue-list-file
#:init-keyword #:cue-list-file
#:getter get-playback-cue-list-file
#:setter set-playback-cue-list-file!)
(next-cue-index
#:init-value 0
#:getter get-next-cue-index
#:setter set-next-cue-index!)
(running-cue-clock
#:init-value #f
#:getter get-cue-clock
#:setter set-cue-clock!)
(running-cue
#:init-value #f
#:getter get-running-cue
#:setter set-running-cue!)
(current-state
#:init-form (make-atomic-box 'ready)
#:getter state-box)
(state-change-hook
#:init-form (make-hook 1)
#:getter state-change-hook))
(define-record-type <cue-part>
(make-cue-part attr-list
fade-times)
cue-part?
(attr-list get-cue-part-attr-list)
(fade-times get-cue-part-fade-times))
(define-record-type <fade-times>
(make-fade-times up-time
down-time
attr-time
up-delay
down-delay
attr-delay)
fade-times?
(up-time get-fade-up-time)
(down-time get-fade-down-time)
(attr-time get-fade-attr-time)
(up-delay get-fade-up-delay)
(down-delay get-fade-down-delay)
(attr-delay get-fade-attr-delay))
(define-record-type <cue>
(make-cue number
state
tracked-state
preset-state
fade-times
preset-time
track-intensities
cue-parts)
cue?
(number get-cue-number)
(state get-cue-state)
(tracked-state get-tracked-state
set-tracked-state!)
(preset-state get-preset-state
set-preset-state!)
(fade-times get-cue-fade-times)
(preset-time get-cue-preset-time)
(track-intensities track-intensities)
(cue-parts get-cue-parts))
(define (get-playback-cue-number pb)
(cue-index-to-number (get-playback-cue-list pb)
(max 0 (- (get-next-cue-index pb) 1))))
(define (qnum a)
(/ (inexact->exact (* a 1000)) 1000))
(define (read-cue-list-file filename)
(call-with-input-file
filename
(lambda (port)
(eval (read port) (interaction-environment)))))
(define (reload-cue-list! pb)
(let ((filename (get-playback-cue-list-file pb)))
(if filename
(let ((new-cue-list (read-cue-list-file filename))
(current-cue-number (get-playback-cue-number pb)))
(set-playback-cue-list! pb new-cue-list)
(let ((new-current-cue-index (cue-number-to-index
new-cue-list
current-cue-number)))
(if new-current-cue-index
(set-next-cue-index! pb (+ new-current-cue-index 1))
(begin
(display "Current cue no longer exists!\n")
(display "Use run-cue-number! or cut-to-cue-number! to resume.\n")
(set-next-cue-index! pb #f))))
'cue-list-reloaded)
'playback-without-cue-list-file)))
(define* (make-playback #:key
(cue-list-file #f)
(cue-list #f))
(let ((new-playback (make <starlet-playback>
#:cue-list (if cue-list-file
(read-cue-list-file cue-list-file)
cue-list)
#:cue-list-file cue-list-file)))
(register-state! new-playback)
new-playback))
(define (cue-index-to-number cue-list cue-index)
(get-cue-number (vector-ref cue-list cue-index)))
(define (cue-number-to-index cue-list cue-number)
(vector-index (lambda (a)
(eqv? (get-cue-number a)
cue-number))
cue-list))
(define (set-playback-state! pb state)
(atomic-box-set! (state-box pb) state)
(run-hook (state-change-hook pb) state))
(define (cut-to-cue-index! pb cue-index)
(clear-state! pb)
(set-next-cue-index! pb (+ cue-index 1))
(set-cue-clock! pb #f)
(set-running-cue! pb #f)
(set-playback-state! pb 'ready)
;; Set the actual state
(state-for-each
(lambda (fix attr val)
(set-in-state! pb fix attr (lambda () val)))
(get-tracked-state (vector-ref (get-playback-cue-list pb)
cue-index)))
;; Set the preset state on top
(state-for-each
(lambda (fix attr val)
(set-in-state! pb fix attr (lambda () val)))
(get-preset-state (vector-ref (get-playback-cue-list pb)
cue-index))))
(define (cut-to-cue-number! pb cue-number)
(let* ((cue-list (get-playback-cue-list pb))
(cue-index (cue-number-to-index cue-list (qnum cue-number))))
(unless cue-index
(raise-exception (make-exception
(make-exception-with-message
"Invalid cue number")
(make-exception-with-irritants
(list pb cue-number)))))
(cut-to-cue-index! pb cue-index)
*unspecified*))
(define (run-cue-number! pb cue-number)
(let* ((cue-list (get-playback-cue-list pb))
(cue-index (cue-number-to-index cue-list (qnum cue-number))))
(unless cue-index
(raise-exception (make-exception
(make-exception-with-message
"Invalid cue number")
(make-exception-with-irritants
(list pb cue-number)))))
(set-next-cue-index! pb (+ cue-index 1))
(run-cue-index! pb cue-index)
*unspecified*))
(define (go! pb)
(let ((clock (get-cue-clock pb)))
(if (and clock
(clock-stopped? clock))
;; Restart paused cue
(begin (start-clock! clock)
(set-playback-state! pb 'running))
;; Run next cue
(if (get-next-cue-index pb)
(let ((next-cue-index (get-next-cue-index pb)))
(if (< next-cue-index (vector-length (get-playback-cue-list pb)))
(begin
(run-cue-index! pb next-cue-index)
(set-next-cue-index! pb (+ next-cue-index 1))
*unspecified*)
'no-more-cues-in-list))
'next-cue-unspecified))))
(define (cut! pb)
(cut-to-cue-index! pb (get-next-cue-index pb)))
(define (stop! pb)
(let ((clock (get-cue-clock pb)))
(when (and clock
(not (clock-expired? clock)))
(stop-clock! (get-cue-clock pb))
(set-playback-state! pb 'pause))))
(define (back! pb)
(if (get-next-cue-index pb)
(let ((prev-cue-index (- (get-next-cue-index pb) 2)))
(if (>= prev-cue-index 0)
(begin (cut-to-cue-index! pb prev-cue-index)
(set-playback-state! pb 'ready))
'already-at-cue-zero))
'next-cue-unspecified))
(define (snap-fade start-val
target-val
clock)
(if (> (elapsed-fraction clock) 0)
target-val
start-val))
(define (colour-fade start-val
end-val
clock)
(unless (and (colour? start-val)
(colour? end-val))
(raise-exception (make-exception
(make-exception-with-message
"Non-colour arguments given to colour-fade")
(make-exception-with-irritants
(list start-val end-val)))))
(interpolate-colour start-val
end-val
(elapsed-fraction clock)
#:interpolation-type 'linear-cmy))
(define (simple-fade start-val
end-val
clock)
(unless (and (number? start-val)
(number? end-val))
(raise-exception (make-exception
(make-exception-with-message
"Non-number arguments given to simple-fade")
(make-exception-with-irritants
(list start-val end-val)))))
(+ start-val
(* (- end-val start-val)
(elapsed-fraction clock))))
(define (replace-noval val replacement)
(if (eq? 'no-value val) replacement val))
(define (make-intensity-fade prev-val
target-val-in
up-clock
down-clock)
(let ((target-val (replace-noval target-val-in 0.0)))
(cond
;; Number to number, fading up
((and (number? target-val)
(number? prev-val)
(> target-val prev-val))
(lambda ()
(simple-fade prev-val
target-val
up-clock)))
;; Number to number, fading down
((and (number? target-val)
(number? prev-val)
(< target-val prev-val))
(lambda ()
(simple-fade prev-val
target-val
down-clock)))
;; Number to number, staying the same
;; NB We still need a static value so that fade-start-val can "unwrap" it
((and (number? target-val)
(number? prev-val))
(lambda () prev-val))
;; Everything else, e.g. number to effect
(else
(lambda ()
(max
(simple-fade (value->number prev-val)
0
down-clock)
(simple-fade 0
(value->number target-val)
up-clock)))))))
(define (make-list-attr-fade start-val
target-val
clock)
(lambda ()
(snap-fade start-val
target-val
clock)))
(define (make-general-fade fade-func
start-val
target-val
clock)
(if (and (not (procedure? target-val))
(not (eq? target-val 'no-value))
(not (eq? start-val 'no-value)))
;; It makes sense to do a fade
(let ((real-start-val (value->number start-val)))
(lambda ()
(fade-func real-start-val
target-val
clock)))
;; A fade doesn't make sense, so make do with a snap transition
(lambda ()
(snap-fade start-val
target-val
clock))))
(define (match-fix-attr attr-el fix attr)
(cond
((fixture? attr-el)
(eq? attr-el fix))
((and (pair? attr-el)
(fixture? (car attr-el))
(symbol? (cdr attr-el)))
(and (eq? (car attr-el) fix)
(eq? (cdr attr-el) attr)))
((list? attr-el)
(and (memq fix attr-el)
(memq attr attr-el)))
(else #f)))
(define (in-cue-part? cue-part fix attr)
(find (lambda (p) (match-fix-attr p fix attr))
(get-cue-part-attr-list cue-part)))
(define (cue-part-fade-times the-cue fix attr)
(let ((the-cue-part
(find (lambda (p) (in-cue-part? p fix attr))
(get-cue-parts the-cue))))
(if (cue-part? the-cue-part)
(get-cue-part-fade-times the-cue-part)
(get-cue-fade-times the-cue))))
(define (fade-start-val pb fix attr)
(let ((val-in-pb (state-find fix attr pb)))
(if (eq? val-in-pb 'no-value)
;; Not currently in playback - fade from home value
(get-attr-home-val fix attr)
;; Currently in playback - fade from current value
;; by running the outer crossfade function
(val-in-pb))))
(define (dark? a)
(or (eq? a 'no-value)
(and (number? a)
(< a 1))))
(define (longest-fade-time fade-times)
(max
(+ (get-fade-down-time fade-times)
(get-fade-down-delay fade-times))
(+ (get-fade-up-time fade-times)
(get-fade-up-delay fade-times))
(+ (get-fade-attr-time fade-times)
(get-fade-attr-delay fade-times))))
;; Work out how long it will take before we can forget about this cue
(define (cue-total-time the-cue)
(let ((fade-times (cons (get-cue-fade-times the-cue)
(map get-cue-part-fade-times
(get-cue-parts the-cue)))))
(fold max
0
(map longest-fade-time fade-times))))
(define (fix-attr-eq fa1 fa2)
(and (eq? (car fa1) (car fa2))
(eq? (cdr fa1) (cdr fa2))))
(define (fix-attrs-in-state state)
(state-map (lambda (fix attr val) (cons fix attr))
state))
(define (add-fix-attrs-to-list state old-list)
(lset-union fix-attr-eq
old-list
(fix-attrs-in-state state)))
(define (fix-attrs-involved . states)
(fold add-fix-attrs-to-list '() states))
(define (make-fade-for-attribute-type type)
(cond
((eq? type 'continuous) (partial-start make-general-fade simple-fade))
((eq? type 'list) make-list-attr-fade)
((eq? type 'colour) (partial-start make-general-fade colour-fade))
(else
(raise-exception (make-exception
(make-exception-with-message
"Unrecognised attribute type")
(make-exception-with-irritants type))))))
(define (run-cue-index! pb cue-index)
(let* ((the-cue (vector-ref (get-playback-cue-list pb) cue-index))
(this-cue-state (get-tracked-state the-cue))
(overlay-state (make-empty-state))
(cue-clock (make-clock #:expiration-time (cue-total-time the-cue))))
(for-each
(lambda (fix-attr)
(let* ((fix (car fix-attr))
(attr (cdr fix-attr))
(fade-times (cue-part-fade-times the-cue fix attr))
;; The values for fading
(start-val (fade-start-val pb fix attr))
(target-val (state-find fix attr this-cue-state))
;; The clocks for things in this cue part
(up-clock (make-delayed-clock cue-clock
(get-fade-up-delay fade-times)
(get-fade-up-time fade-times)))
(down-clock (make-delayed-clock cue-clock
(get-fade-down-delay fade-times)
(get-fade-down-time fade-times)))
(attribute-clock (make-delayed-clock cue-clock
(get-fade-attr-delay fade-times)
(get-fade-attr-time fade-times))))
(if (intensity? attr)
;; Intensity attribute
(set-in-state! overlay-state fix attr
(make-intensity-fade start-val
target-val
up-clock
down-clock))
;; Non-intensity attribute
(let ((attribute-obj (find-attr fix attr)))
(unless attribute-obj
(raise-exception (make-exception
(make-exception-with-message
"Attribute not found")
(make-exception-with-irritants
(list fix attr)))))
(let* ((atype (get-attr-type attribute-obj))
(make-fade-func (make-fade-for-attribute-type atype)))
(set-in-state! overlay-state fix attr
(make-fade-func start-val
target-val
attribute-clock)))))))
(fix-attrs-involved pb this-cue-state))
(atomically-overlay-state! pb overlay-state)
(set-cue-clock! pb cue-clock)
(set-running-cue! pb the-cue)
(set-playback-state! pb 'running)))
(define (print-playback pb)
(format #t "Playback ~a:\n" pb)
;;(format #t " Cue list ~a\n" (get-playback-cue-list pb))
(if (get-next-cue-index pb)
(if (< (get-next-cue-index pb)
(vector-length (get-playback-cue-list pb)))
(let ((the-cue (vector-ref (get-playback-cue-list pb)
(get-next-cue-index pb))))
(format #t " Next cue index ~a (~a)\n"
(get-next-cue-index pb)
the-cue))
(format #t " End of cue list.\n"))
(format #t " Next cue index is unspecified.\n"))
*unspecified*)
;;; ******************** Cue lists ********************
(define-syntax cue-part
(syntax-rules ()
((_ (fixtures ...) params ...)
(make-cue-part-obj (list fixtures ...)
params ...))))
(define* (make-cue-part-obj attr-list
#:key
(up-time 5)
(down-time 5)
(attr-time 0)
(up-delay 0)
(down-delay 0)
(attr-delay 0))
(make-cue-part attr-list
(make-fade-times
up-time
down-time
attr-time
up-delay
down-delay
attr-delay)))
(define cue
(lambda (number state . rest)
(receive (cue-parts rest-minus-cue-parts)
(partition cue-part? rest)
(let-keywords rest-minus-cue-parts #f
((up-time 5)
(down-time 5)
(attr-time 0)
(up-delay 0)
(down-delay 0)
(attr-delay 0)
(preset-time 1)
(track-intensities #f))
(make-cue (qnum number)
state
#f ;; tracked state
#f ;; preset state
(make-fade-times
up-time
down-time
attr-time
up-delay
down-delay
attr-delay)
preset-time
track-intensities
cue-parts)))))
(define (track-all-cues! the-cue-list)
(vector-fold
(lambda (idx prev-state the-cue)
(let ((the-tracked-state (lighting-state
(apply-state prev-state)
(unless (track-intensities the-cue)
(blackout!))
(apply-state (get-cue-state the-cue)))))
(set-tracked-state! the-cue the-tracked-state)
the-tracked-state))
(make-empty-state)
the-cue-list))
(define (fixture-dark-in-state? fix state)
(dark? (state-find fix 'intensity state)))
(define (preset-all-cues! the-cue-list)
(vector-fold-right
(lambda (idx next-state the-cue)
(let ((preset-state (make-empty-state)))
(state-for-each
(lambda (fix attr val)
(unless (intensity? attr)
(when (fixture-dark-in-state? fix (get-tracked-state the-cue))
(set-in-state! preset-state fix attr val))))
next-state)
(set-preset-state! the-cue preset-state))
;; Pass the raw state from this cue to the previous one
(get-cue-state the-cue))
(make-empty-state)
the-cue-list))
(define-method (update-state! (pb <starlet-playback>))
(when (and (get-cue-clock pb)
(clock-expired? (get-cue-clock pb))
(eq? 'running (atomic-box-ref (state-box pb))))
(when (eq? 'running (atomic-box-compare-and-swap! (state-box pb)
'running
'ready))
(run-hook (state-change-hook pb) 'ready)
(let ((st (get-preset-state (get-running-cue pb))))
(state-for-each
(lambda (fix attr val)
(set-in-state! pb fix attr (lambda () val)))
st))
(set-running-cue! pb #f))))
(define-syntax cue-list
(syntax-rules ()
((_ body ...)
(let ((the-cue-list (vector (cue 0
(make-empty-state)
#:up-time 0
#:down-time 0
#:attr-time 0
#:preset-time 0)
body ...)))
(track-all-cues! the-cue-list)
(preset-all-cues! the-cue-list)
the-cue-list))))
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