diff options
author | taw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5> | 2008-05-28 17:13:44 +0000 |
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committer | taw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5> | 2008-05-28 17:13:44 +0000 |
commit | 838e666fa3293f969042869c3b0fa3177e03d990 (patch) | |
tree | 82523517fb5e5eb44028c023628aeb5ae99c260c /data/shaders | |
parent | 66450800a7ff01f67ae72a79570decbfbd42c0a8 (diff) |
Swirlytron!
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@49 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'data/shaders')
-rw-r--r-- | data/shaders/lighting.frag | 30 | ||||
-rw-r--r-- | data/shaders/swirlytron.frag | 14 | ||||
-rw-r--r-- | data/shaders/swirlytron.vert | 4 |
3 files changed, 36 insertions, 12 deletions
diff --git a/data/shaders/lighting.frag b/data/shaders/lighting.frag index 265f494..4947e98 100644 --- a/data/shaders/lighting.frag +++ b/data/shaders/lighting.frag @@ -19,7 +19,7 @@ varying vec3 light2hvc; uniform sampler2D texture; uniform bool fill_light_enabled; uniform bool texture_enabled; -uniform bool texture_only; +uniform bool texture_emits; varying vec3 col_ambi_diff; varying vec3 col_emit; @@ -56,18 +56,30 @@ void main() { spec += vec3(1.0, 1.0, 1.0) * gl_LightSource[2].specular.rgb * pow(ndothv, 80.0); } - if ( !texture_only ) { + if ( texture_enabled ) { + + vec3 tex = texture2D(texture, gl_TexCoord[0].st).rgb; + + if ( texture_emits ) { + gl_FragColor = vec4(min(emit.r + ambi.r + diff.r + spec.r + tex.r, 1.0), + min(emit.g + ambi.g + diff.g + spec.g + tex.g, 1.0), + min(emit.b + ambi.b + diff.b + spec.b + tex.b, 1.0), + 1.0); + } else { + gl_FragColor = vec4(tex.r * min(emit.r + ambi.r + diff.r + spec.r, 1.0), + tex.g * min(emit.g + ambi.g + diff.g + spec.g, 1.0), + tex.b * min(emit.b + ambi.b + diff.b + spec.b, 1.0), + 1.0); + } + + } else { + gl_FragColor = vec4(min(emit.r + ambi.r + diff.r + spec.r, 1.0), min(emit.g + ambi.g + diff.g + spec.g, 1.0), min(emit.b + ambi.b + diff.b + spec.b, 1.0), 1.0); - } else { - gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); - } - - if ( texture_enabled ) { - gl_FragColor *= texture2D(texture, gl_TexCoord[0].st); + } - + } diff --git a/data/shaders/swirlytron.frag b/data/shaders/swirlytron.frag index d152636..f582aa7 100644 --- a/data/shaders/swirlytron.frag +++ b/data/shaders/swirlytron.frag @@ -11,9 +11,21 @@ varying vec2 coords; +uniform float time; + void main() { - gl_FragColor = vec4(coords.x, 0.0, coords.y, 1.0); + vec3 colour; + float f; + + f = 1.0 + (0.5*cos(time/1000.0)); + + colour.b = 0.2 * abs( cos(2*f*3.141*coords.x + (time/100.0)) ); + colour.b += 0.5 * abs( cos(2*f*3.141*coords.y + (time/100.0)) ); + colour.r = 0.1; + colour.g = 0.0; + + gl_FragColor = vec4(colour.r, colour.g, colour.b, 1.0); } diff --git a/data/shaders/swirlytron.vert b/data/shaders/swirlytron.vert index 0c6dc73..a15b8a7 100644 --- a/data/shaders/swirlytron.vert +++ b/data/shaders/swirlytron.vert @@ -13,8 +13,8 @@ varying vec2 coords; void main() { - coords.x = (gl_Vertex.x + 1.0)/2.0; - coords.y = (gl_Vertex.y + 1.0)/2.0; + coords.x = gl_Vertex.x; + coords.y = gl_Vertex.y; /* Coordinates */ gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; |